brainN10

Brazil
189 matches tracked 39 matches in 30 days
ELO ▼ 112
2,210
30-day peak: 2,346
Rank SA ▼ 518 places
#3,180
BR #2,558 in BR
30 days · prev. #2,662 · best #2,198
Last updated:

How does brainN10 play?

Rating 0.93 K/R 0.66 ADR 74.4 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 189 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 11% normal 0.90 to 1.09 30% weak 0.75 to 0.89 16% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Weakness
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 17%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Weakness
Where do the kills come from?

0.92 K/D and so clearly below the average (1.02).

Headshot rate 44%−6 pp · Ø 50% better than 19%
AWP share of kills 13%+2 pp · Ø 11% better than 69%
K/D 0.92−0.10 · Ø 1.02 better than 13%
Pistol kills per match 3.2
Knife kills 1 in 189 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 23%
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 10%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 4 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+3 pp · Ø 36% better than 77%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 83%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 65%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.7, Headshots +3 pp, Win rate +9 pp, ELO +195
= Stayed the same
K/R at 0.67, Rating at 0.94
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.67 (at the start 0.64). Clearly below the average (0.73).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −70 ELO
44 matches · 48% win rate
On Dust 2 −15 ELO
22 matches · 45% win rate
On Wednesdays +53 ELO, win rate 49%

brainN10 loses the most ELO in match 2 of the day: −70 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Mirage
  2. Most kills in a match: 35 · Ancient
  3. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
58% better than 76%
0.64 better than 10%
72.7 better than 14%
0.89 better than 11%
42% of 402 duels better than 9%
45% of 49 situations better than 72%
Ancient35
60% better than 77%
0.69 better than 24%
74.9 better than 17%
0.99 better than 37%
51% of 187 duels right on the average
56% of 25 situations better than 87%
Inferno31
58% better than 65%
0.67 better than 20%
77.5 better than 28%
0.95 better than 23%
54% of 156 duels better than 61%
33% of 24 situations better than 46%
Dust 222
45% better than 26%
0.67 better than 20%
75.6 better than 25%
0.95 better than 23%
49% of 125 duels better than 39%
30% of 10 situations better than 28%
Cache17
41% -
0.70 -
77.4 -
1.02-
54% of 93 duels -
14% of 7 situations -
Anubis6
33% -
0.54 -
66.1 -
0.81-
39% of 23 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How brainN10 plays

Across 189 matches brainN10 averages K/R 0.66, ADR 74.4 and a rating of 0.93. Biggest strength: Utility damage per round at 5.7, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.0%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 44% headshots. The strongest map is Ancient with a 60% win rate in 35 matches. In 47 of 189 matches the rating was 1.10 or higher (25%), in 85 it was below 0.90. In 125 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: August 2026 at 1.01. brainN10 loses the most ELO in match 2 of the day (−70 ELO, win rate 48%). Things go best on Mirage (+105 ELO, win rate 58%). Match no. 4 of the day goes best: 68% win rate, +58 ELO. Improved over the last three months: ADR +4.7, Headshots +3 pp, Win rate +9 pp, ELO +195. Unchanged in recent months: K/R at 0.67, Rating at 0.94. Last 30 days: 39 matches, win rate 46%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.