boxer2006

KR
98 matches tracked
Last updated:

How does boxer2006 play?

Rating 0.84 (from 77 matches) K/R 0.61 ADR 67.3 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 77 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 8% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 44%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 4%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.81 K/D and so well below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 48%
AWP share of kills 9%−1 pp · Ø 10% better than 52%
K/D 0.81−0.21 · Ø 1.02 better than 1%
Pistol kills per match 2.3
Knife kills 1 in 98 matches

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (2.3).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 14%
3K rounds 2.3%−1.7 pp · Ø 4.0% better than 2%
MVPs per match 1.5−0.8 · Ø 2.3 better than 1%
4Ks and aces 6x 4K, 0 aces in 77 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 22%
Deaths per round 75%+3 pp · Ø 72% better than 18%

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −51 ELO
29 matches · 45% win rate
In match 1 of the day +4 ELO
23 matches · 39% win rate
On Sundays ±0 ELO, win rate 24%

boxer2006 loses the most ELO on Dust 2: −51 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Anubis
  2. Highest rating in a match: 1.90 · Dust 2
  3. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
45% better than 31%
0.56 better than 2%
66.0 better than 2%
0.77 better than 1%
37% of 119 duels better than 2%
50% of 14 situations better than 80%
Mirage26
46% better than 32%
0.59 better than 3%
63.6 better than 1%
0.83 better than 3%
33% of 107 duels better than 1%
24% of 17 situations better than 16%
Anubis19
53% right on the average
0.71 better than 38%
76.8 better than 31%
0.99 better than 37%
51% of 73 duels right on the average
27% of 11 situations better than 25%
Ancient15
27% better than 2%
0.61 better than 4%
68.2 better than 3%
0.78-
46% of 85 duels better than 22%
17% of 6 situations better than 6%
Cache4
50% -
0.54 -
57.2 -
0.78-
24% of 17 duels -
0% of 2 situations -
Nuke3
67% -
0.65 -
68.4 -
0.93-
67% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How boxer2006 plays

Across 98 matches boxer2006 averages K/R 0.61 and ADR 67.3; the rating across the 77 rated matches is 0.84. Most room to improve: K/D at 0.81, better than only 1% of level 9 players. Averages 13.1 kills per match with 48% headshots. The strongest map is Anubis with a 53% win rate in 19 matches. In 14 of 77 matches the rating was 1.10 or higher (18%), in 45 it was below 0.90. In 77 matches with detailed stats: 6 4Ks and 0 aces. boxer2006 loses the most ELO on Dust 2 (−51 ELO, win rate 45%). Things go best on Mirage (+30 ELO, win rate 46%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.