boodiexd

USA
124 matches tracked
ELO
2,044
Peak across the last 124 matches: 2,164
Rank NA ▼ 1,631 places
#6,694
US #2,600 in US
30 days · prev. #5,063 · best #5,063
Last updated:

How does boodiexd play?

Rating 1.03 K/R 0.74 ADR 79.8 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 124 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 30%
AWP share of kills 33%+22 pp · Ø 11% better than 98%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.6
Knife kills 2 in 124 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so just above the average (13.3%).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 60%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 49%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 1 ace in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 33%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 73%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +99
= Stayed the same
ADR at 78.3
▼ Got worse
K/R −0.04, Rating −0.06, Headshots −2 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.73 (at the start 0.77). Right on the average (0.73).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −81 ELO
33 matches · 55% win rate
Between 0:00 and 6:00 −19 ELO, win rate 41%
On Tuesdays ±0 ELO, win rate 36%

boodiexd loses the most ELO on Dust 2: −81 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.06 · Dust 2
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
48% better than 38%
0.80 better than 79%
82.2 better than 61%
1.10 better than 75%
61% of 183 duels better than 94%
31% of 35 situations better than 30%
Dust 233
55% better than 61%
0.78 better than 71%
86.7 better than 79%
1.08 better than 68%
52% of 177 duels better than 56%
42% of 12 situations better than 60%
Ancient21
52% better than 47%
0.66 better than 13%
71.4 better than 8%
0.93 better than 17%
53% of 85 duels better than 62%
29% of 7 situations better than 24%
Cache10
40% -
0.64 -
75.3 -
0.90-
56% of 50 duels -
40% of 5 situations -
Inferno8
50% -
0.67 -
72.0 -
0.91-
50% of 56 duels -
25% of 4 situations -
Anubis5
20% -
0.61 -
65.0 -
0.81-
48% of 27 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How boodiexd plays

Across 124 matches boodiexd averages K/R 0.74, ADR 79.8 and a rating of 1.03. Averages 16.4 kills per match with 46% headshots. The strongest map is Dust 2 with a 55% win rate in 33 matches. In 47 of 124 matches the rating was 1.10 or higher (38%), in 47 it was below 0.90. In 64 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 1.06. boodiexd loses the most ELO on Dust 2 (−81 ELO, win rate 55%). Things go best on Ancient (+60 ELO, win rate 52%). Match no. 1 of the day goes best: 57% win rate, +6 ELO. Improved over the last three months: Win rate +4 pp, ELO +99. Got weaker: K/R −0.04, Rating −0.06, Headshots −2 pp. Unchanged in recent months: ADR at 78.3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.