bmwenjoyer-

Italy
On FACEIT since 2023 124 matches tracked 49 matches in 30 days
Last updated:

How does bmwenjoyer- play?

Rating 1.05 (from 74 matches) K/R 0.77 ADR 81.2 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 74 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 77%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 16%
AWP share of kills 18%+7 pp · Ø 11% better than 83%
K/D 1.10+0.08 · Ø 1.02 better than 72%
Pistol kills per match 3.0
Knife kills 7 in 124 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.0%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 55%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 88%
MVPs per match 2.5+0.2 · Ø 2.3 better than 69%
4Ks and aces 9x 4K, 1 ace in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

0.63 enemies flashed per round and so well above the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.8−1.3 · Ø 4.1 better than 15%
Enemies flashed per round 0.63+0.33 · Ø 0.30 better than 98%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.32, ADR +4.8, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, ELO −153

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: May 2026 with 0.83. Last 3 months: 0.79 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −88 ELO
35 matches · 46% win rate
In match 2 of the day −82 ELO
26 matches · 38% win rate
On Fridays ±0 ELO, win rate 42%

bmwenjoyer- loses the most ELO on Dust 2: −88 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 1.80 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
48% better than 36%
0.79 better than 71%
82.2 better than 57%
1.05 better than 55%
51% of 143 duels right on the average
45% of 20 situations better than 70%
Dust 235
46% better than 28%
0.75 better than 55%
80.4 better than 46%
1.10 better than 70%
51% of 105 duels right on the average
45% of 20 situations better than 71%
Anubis10
50% -
0.74 -
78.4 -
1.05-
50% of 32 duels -
40% of 5 situations -
Cache10
70% -
0.83 -
84.0 -
1.06-
40% of 15 duels -
100% of 3 situations -
Ancient9
56% -
0.70 -
76.8 -
0.81-
41% of 27 duels -
0% of 2 situations -
Inferno4
100% -
0.83 -
90.9 -
1.11-
50% of 8 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How bmwenjoyer- plays

Across 124 matches bmwenjoyer- averages K/R 0.77 and ADR 81.2; the rating across the 74 rated matches is 1.05. Biggest strength: 3K rounds at 5.3%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 44% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 32 of 74 matches the rating was 1.10 or higher (43%), in 28 it was below 0.90. In 54 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: October 2026 at 1.14. bmwenjoyer- loses the most ELO on Dust 2 (−88 ELO, win rate 46%). Things go best in match 3 of the day (+25 ELO, win rate 60%). Match no. 3 of the day goes best: 60% win rate, +25 ELO. Improved over the last three months: K/R +0.04, Rating +0.32, ADR +4.8, Win rate +4 pp. Got weaker: Headshots −2 pp, ELO −153. Last 30 days: 49 matches, win rate 59%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.