blesseD-----
Name history of blesseD-----
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does blesseD----- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 1,691 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average27% of 1v1s won and so well below the average (39%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 2 kills in 15.8% of rounds and so well above the average (13.4%).
Utility and deaths
Average42% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.87. Last 3 months: 0.80 (at the start 0.70). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.21.
Damage per round (ADR)
Best month: August 2026 with 90.7. Last 3 months: 85.3 (at the start 77.6). Slightly above the average (80.4).
Share of headshot kills
Best month: August 2026 with 55%. Last 3 months: 53% (at the start 52%). Clearly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 52% (at the start 54%). Right on the average (52%).
Best month: August 2026 with 2,062.
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 29%.
Patterns
From the last 131 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
blesseD----- loses the most ELO on Anubis: −12 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.20 · Cache
- Most kills in a match: 42 · Mirage
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 131 matchesCompared with players on the same level who have at least 15 matches on the map.
How blesseD----- plays
Across 131 matches blesseD----- averages K/R 0.76 and ADR 82.4; the rating across the 81 rated matches is 1.12. Biggest strength: Utility hit rate at 42%, better than 90% of level 9 players. Most room to improve: Clutch 1v1 won at 27%, better than only 7% of level 9 players. Averages 17.0 kills per match with 52% headshots. The strongest map is Ancient with a 63% win rate in 24 matches. In 40 of 81 matches the rating was 1.10 or higher (49%), in 19 it was below 0.90. In 81 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: August 2026 at 1.21. blesseD----- loses the most ELO on Anubis (−12 ELO, win rate 52%). Things go best on Mirage (+52 ELO, win rate 53%). Match no. 1 of the day goes best: 76% win rate, +24 ELO. Improved over the last three months: K/R +0.10, ADR +7.7. Unchanged in recent months: Headshots at 53%, Win rate at 52%. Last 30 days: 41 matches, win rate 44%, net ELO +52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.