bega666-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).
Compared with 1,723 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average50% headshots and so just above the average (49%).
Impact
AverageExactly 3 kills in 4.3% of rounds and so slightly above the average (3.9%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.82. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.20. Last 3 months: 1.00 (at the start 1.07). Right on the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 80.8. Last 3 months: 76.2 (at the start 77.2). Slightly below the average (79.4).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 49% (at the start 51%). Right on the average (49%).
Matches won (win rate)
Best month: September 2026 with 73%. Last 3 months: 51% (at the start 56%). Clearly above the average (46%).
Best month: October 2026 with 2,070. Last 3 months: 2,070 (at the start 1,994).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 44%.
Patterns
From the last 154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
bega666- loses the most ELO on Dust 2: −20 ELO, 64% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.89 · Mirage
- Most kills in a match: 31 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 154 matchesCompared with players on the same level who have at least 15 matches on the map.
How bega666- plays
Across 154 matches bega666- averages K/R 0.73, ADR 76.7 and a rating of 1.04. Biggest strength: Opening duels won at 54%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 50% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 63 of 154 matches the rating was 1.10 or higher (41%), in 61 it was below 0.90. In 68 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: September 2026 at 1.20. bega666- loses the most ELO on Dust 2 (−20 ELO, win rate 64%). Things go best on Mirage (+102 ELO, win rate 49%). Improved over the last three months: ELO +76. Got weaker: K/R −0.04, Rating −0.07, Headshots −2 pp, Win rate −5 pp. Unchanged in recent months: ADR at 76.2. Last 30 days: 20 matches, win rate 60%, net ELO +45.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.