bartek121415

Poland
129 matches tracked 37 matches in 30 days
Last updated:

How does bartek121415 play?

Rating 1.04 K/R 0.73 ADR 80.0 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 129 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 54%+3 pp · Ø 51% better than 75%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 80%
AWP share of kills 5%−6 pp · Ø 11% better than 32%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 75%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 81%
MVPs per match 2.4+0.1 · Ø 2.3 better than 63%
4Ks and aces 8x 4K, 2 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 71%−1 pp · Ø 72% better than 60%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.10, Headshots +3 pp, ELO +118
= Stayed the same
ADR at 80.8
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.76 (at the start 0.69). Slightly above the average (0.73).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
33 matches · 36% win rate
On Anubis −26 ELO
21 matches · 67% win rate
Between 0:00 and 6:00 −26 ELO, win rate 36%

bartek121415 loses the most ELO on Mirage: −75 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 2.36 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
41% better than 16%
0.73 better than 47%
78.7 better than 40%
1.05 better than 58%
59% of 149 duels better than 88%
40% of 30 situations better than 56%
Mirage33
36% better than 7%
0.76 better than 63%
83.4 better than 67%
1.07 better than 66%
48% of 103 duels better than 34%
32% of 19 situations better than 32%
Anubis21
67% better than 89%
0.71 better than 39%
78.1 better than 40%
1.05 better than 59%
44% of 70 duels better than 16%
20% of 15 situations better than 12%
Ancient16
69% better than 94%
0.76 better than 60%
80.7 better than 47%
1.05 better than 58%
50% of 64 duels better than 42%
56% of 9 situations better than 87%
Nuke12
33% -
0.70 -
80.2 -
0.95-
66% of 38 duels -
14% of 7 situations -
Inferno6
17% -
0.72 -
75.0 -
0.98-
64% of 14 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bartek121415 plays

Across 129 matches bartek121415 averages K/R 0.73, ADR 80.0 and a rating of 1.04. Biggest strength: 3K rounds at 4.8%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 55% headshots. The strongest map is Ancient with a 69% win rate in 16 matches. In 52 of 129 matches the rating was 1.10 or higher (40%), in 45 it was below 0.90. In 78 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. bartek121415 loses the most ELO on Mirage (−75 ELO, win rate 36%). Things go best on Dust 2 (+4 ELO, win rate 41%). Improved over the last three months: K/R +0.07, Rating +0.10, Headshots +3 pp, ELO +118. Got weaker: Win rate −3 pp. Unchanged in recent months: ADR at 80.8. Last 30 days: 37 matches, win rate 43%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.