bL1TzaNNu

RO
89 matches tracked
Last updated:

How does bL1TzaNNu play?

Rating 0.93 (from 20 matches) K/R 0.78 ADR 86.0 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22% on level 7
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 45%
Rating spread from 20 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 20% very weak below 0.75 35%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 18%+8 pp better than 99%
Opening duels won 55%+5 pp better than 90%

Clutch

Weakness
Last one alive
Clutch 1v1 won 29%−10 pp better than 10%
Clutch 1v2 won 14%−7 pp better than 11%
Clutch kills per match 0.6−1.1 better than 1%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 36%−10 pp better than 6%
AWP share of kills 40%+29 pp better than 99%
K/D 1.000.00 level
Pistol kills per match 3.0

Impact

Average
Damage and big rounds
Rounds with 2K 12.6%−0.6 pp better than 41%
Rounds with 3K 4.0%+0.1 pp better than 61%
MVPs per match 2.7+0.4 better than 94%
4Ks and aces 2x 4K, 1 ace in 20 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 20%
Utility damage per round 5.4+1.2 better than 78%
Enemies flashed per round 0.04−0.23 better than 1%
Rounds with a death 78%+6 pp better than 4%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 85.1
▼ Got worse
K/R −0.08, Headshots −3 pp, Win rate −8 pp, ELO −194

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Last 3 months: 0.71 (at the start 0.79).

Patterns

From the last 89 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day +4 ELO
38 matches · 39% wins
Between 18:00 and 24:00 −27 ELO, win rate 34%

bL1TzaNNu loses the most ELO from match 5 of the day: +4 ELO, 39% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.54 · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis28
54% better than 67%
0.74 better than 61%
84.7 better than 74%
0.78-
59% of 208 duels better than 90%
33% of 9 situations better than 40%
Mirage23
52% better than 54%
0.84 better than 94%
87.6 better than 89%
1.11-
57% of 183 duels better than 87%
25% of 4 situations better than 20%
Dust 212
42% -
0.76 -
82.0 -
1.24-
46% of 81 duels -
-
Ancient11
27% -
0.73 -
85.5 -
0.79-
46% of 71 duels -
50% of 4 situations -
Cache5
20% -
0.77 -
89.6 -
0.96-
34% of 32 duels -
20% of 5 situations -
Fistmap3
67% -
0.60 -
74.4 -
-
60% of 60 duels -
60% of 60 situations -
Inferno3
33% -
0.94 -
94.1 -
-
53% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How bL1TzaNNu plays

Across 89 matches bL1TzaNNu averages K/R 0.78 and ADR 86.0; the rating across the 20 rated matches is 0.93. Biggest strength: Rounds with first kill at 18%. That is better than 99% of players on level 7. Most room to improve: Rounds with a death at 78%. That is better than only 4% of players on level 7. On average 17.1 kills per match, 36% of them headshots. The strongest map is Anubis with a 54% win rate in 28 matches. In 6 of 20 matches the rating was 1.10 or higher (30%), in 11 it was below 0.90. In 20 matches with detailed stats: 2 4Ks and 1 aces. bL1TzaNNu loses the most ELO from match 5 of the day (+4 ELO, win rate 39%). Things go best on Mirage (+24 ELO, win rate 52%). Got weaker: K/R −0.08, Headshots −3 pp, Win rate −8 pp, ELO −194. Unchanged in recent months: ADR at 85.1.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.