b0tcries
Name history of b0tcries
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does b0tcries play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (229 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 14% of rounds and so well above the average (11%).
Clutch
Average34% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average1.16 K/D and so clearly above the average (1.05).
Impact
StrengthExactly 2 kills in 16.0% of rounds and so well above the average (13.5%).
Utility and deaths
Average2.7 utility damage per round and so well below the average (3.8).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.93. Last 3 months: 0.84 (at the start 0.86). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.22. Last 3 months: 1.15 (at the start 0.49). Well above the average (1.04).
Damage per round (ADR)
Best month: May 2026 with 95.6. Last 3 months: 88.9 (at the start 90.7). Clearly above the average (80.6).
Share of headshot kills
Best month: July 2026 with 63%. Last 3 months: 52% (at the start 55%). Right on the average (52%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 55% (at the start 51%). Clearly above the average (52%).
Best month: October 2026 with 2,890. Last 3 months: 2,807 (at the start 2,608).
Rounds with first kill
Best month: September 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
b0tcries loses the most ELO on Dust 2: −148 ELO, 46% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Mirage
- Highest rating in a match: 2.34 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
- Most kills in a match: 51 · Dust 2
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How b0tcries plays
Across 294 matches b0tcries averages K/R 0.85 and ADR 89.3; the rating across the 230 rated matches is 1.15. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,750-2,999 ELO players. Averages 18.7 kills per match with 53% headshots. The strongest map is Anubis with a 65% win rate in 34 matches. In 124 of 230 matches the rating was 1.10 or higher (54%), in 59 it was below 0.90. In 229 matches with detailed stats: 59 4Ks and 4 aces. Best month by rating: September 2026 at 1.22. b0tcries loses the most ELO on Dust 2 (−148 ELO, win rate 46%). Things go best on Mirage (+158 ELO, win rate 59%). Improved over the last three months: Rating +0.66, Win rate +4 pp, ELO +199. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.84, ADR at 88.9. Last 30 days: 138 matches, win rate 55%, net ELO +94.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.