azure-
How does azure- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
Strength61% of opening duels won and so well above the average (50%).
Clutch
Average2.3 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.18 K/D and so clearly above the average (1.00).
Impact
StrengthExactly 2 kills in 18.5% of rounds and so well above the average (13.1%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.91. Last 3 months: 0.90 (at the start 0.70). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.30. Last 3 months: 1.27 (at the start 0.97). Well above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 89.6. Last 3 months: 89.5 (at the start 75.5). Well above the average (79.4).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months: 41% (at the start 45%). Well below the average (50%).
Matches won (win rate)
Best month: August 2026 with 67%. Last 3 months: 57% (at the start 39%). Well above the average (45%).
Best month: October 2026 with 2,255.
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 195 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
azure- loses the most ELO on Dust 2: −57 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Dust 2
- Longest win streak: 9 wins in a row · Dust 2
- Highest rating in a match: 2.55 · Dust 2
Maps in detail
from the last 195 matchesCompared with players on the same level who have at least 15 matches on the map.
How azure- plays
Across 195 matches azure- averages K/R 0.82 and ADR 84.1; the rating across the 153 rated matches is 1.20. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 43% headshots. The strongest map is Ancient with a 60% win rate in 43 matches. In 84 of 153 matches the rating was 1.10 or higher (55%), in 40 it was below 0.90. In 115 matches with detailed stats: 27 4Ks and 6 aces. Best month by rating: August 2026 at 1.30. azure- loses the most ELO on Dust 2 (−57 ELO, win rate 44%). Things go best on Mirage (+77 ELO, win rate 48%). From match no. 5 of the day on, things go best: 53% win rate, −2 ELO. Improved over the last three months: K/R +0.20, Rating +0.30, ADR +14.0, Win rate +18 pp. Got weaker: Headshots −4 pp. Last 30 days: 18 matches, win rate 61%, net ELO +82.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.