aysypo

Norway
171 matches tracked 155 matches in 30 days
Last updated:

How does aysypo play?

Rating 1.06 K/R 0.78 ADR 85.5 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 171 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 16% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 91%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 1.05+0.02 · Ø 1.03 better than 60%
Pistol kills per match 2.6

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 76%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 83%
MVPs per match 2.5+0.1 · Ø 2.4 better than 74%
4Ks and aces 29x 4K, 4 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 69%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether aysypo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 155 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.76
JunJulAugSepOct

Best month: September 2026 with 0.85.

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −132 ELO
51 matches · 45% win rate
In match 1 of the day −58 ELO
26 matches · 46% win rate
Between 12:00 and 18:00 −6 ELO, win rate 42%
On Thursdays +28 ELO, win rate 35%

aysypo loses the most ELO on Mirage: −132 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Nuke
  2. Highest rating in a match: 2.42 · Ancient
  3. Most kills in a match: 35 · Vertigo

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
45% better than 27%
0.79 better than 74%
85.0 better than 72%
1.07 better than 65%
50% of 269 duels better than 42%
52% of 21 situations better than 86%
Ancient37
57% better than 67%
0.78 better than 71%
87.5 better than 83%
1.06 better than 64%
48% of 185 duels better than 28%
47% of 19 situations better than 77%
Anubis26
54% better than 57%
0.73 better than 44%
82.6 better than 58%
1.02 better than 45%
53% of 135 duels better than 56%
60% of 15 situations better than 91%
Nuke19
63% better than 76%
0.81 better than 70%
90.0 better than 81%
1.07 better than 55%
64% of 85 duels better than 95%
29% of 14 situations better than 23%
Dust 218
61% better than 82%
0.77 better than 67%
80.8 better than 53%
1.06 better than 61%
48% of 81 duels better than 34%
63% of 8 situations better than 95%
Cache8
25% -
0.84 -
84.9 -
1.11-
45% of 38 duels -
43% of 7 situations -
Vertigo6
33% -
0.86 -
95.2 -
1.10-
55% of 40 duels -
0% of 2 situations -
Inferno5
60% -
0.86 -
82.1 -
1.27-
56% of 18 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aysypo plays

Across 171 matches aysypo averages K/R 0.78, ADR 85.5 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 51% headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 75 of 171 matches the rating was 1.10 or higher (44%), in 62 it was below 0.90. In 155 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. aysypo loses the most ELO on Mirage (−132 ELO, win rate 45%). Things go best on Anubis (+75 ELO, win rate 54%). Match no. 3 of the day goes best: 65% win rate, +59 ELO. Last 30 days: 155 matches, win rate 54%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.