awsawawdasaw

Russia
166 matches tracked 61 matches in 30 days
ELO ▲ 263
2,997
30-day peak: 2,997
Rank EU ▼ 71 places
#8,032
RU #4,975 in RU
30 days · prev. #7,961 · best #7,961
Last updated:

How does awsawawdasaw play?

Rating 1.04 (from 116 matches) K/R 0.72 ADR 77.8 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 116 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 50%−1 pp · Ø 51% better than 31%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 72%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (52%).

Headshot rate 47%−5 pp · Ø 52% better than 22%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.03−0.02 · Ø 1.05 better than 36%
Pistol kills per match 2.8
Knife kills 4 in 166 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 53%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 15x 4K, 3 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

0.26 enemies flashed per round and so well below the average (0.31).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 3.9+0.1 · Ø 3.8 better than 50%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 36%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.05, ADR +5.7, ELO +308
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp, Win rate −8 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.74 (at the start 0.69). Right on the average (0.74).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −105 ELO
59 matches · 51% win rate
On Ancient −30 ELO
24 matches · 42% win rate
Between 12:00 and 18:00 −47 ELO, win rate 47%
On Fridays +30 ELO, win rate 43%

awsawawdasaw loses the most ELO on Mirage: −105 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 1.95 · Dust 2

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
51% better than 41%
0.71 better than 28%
77.8 better than 28%
0.96 better than 19%
48% of 169 duels better than 25%
31% of 29 situations better than 27%
Anubis30
50% better than 37%
0.69 better than 21%
75.5 better than 18%
1.02 better than 37%
52% of 97 duels right on the average
75% of 8 situations better than 98%
Dust 228
54% better than 53%
0.72 better than 34%
76.6 better than 24%
1.11 better than 66%
57% of 67 duels better than 76%
50% of 12 situations better than 80%
Ancient24
42% better than 16%
0.69 better than 19%
75.2 better than 15%
1.01 better than 35%
44% of 95 duels better than 10%
44% of 18 situations better than 66%
Nuke23
74% better than 94%
0.82 better than 71%
85.2 better than 62%
1.19 better than 79%
49% of 78 duels better than 28%
45% of 22 situations better than 64%

Compared with players on the same level who have at least 15 matches on the map.

How awsawawdasaw plays

Across 166 matches awsawawdasaw averages K/R 0.72 and ADR 77.8; the rating across the 116 rated matches is 1.04. Most room to improve: Headshot rate at 47%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 16.0 kills per match with 47% headshots. The strongest map is Nuke with a 74% win rate in 23 matches. In 48 of 116 matches the rating was 1.10 or higher (41%), in 36 it was below 0.90. In 111 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. awsawawdasaw loses the most ELO on Mirage (−105 ELO, win rate 51%). Things go best on Anubis (+73 ELO, win rate 50%). Match no. 3 of the day goes best: 63% win rate. Improved over the last three months: K/R +0.05, Rating +0.05, ADR +5.7, ELO +308. Got weaker: Headshots −4 pp, Win rate −8 pp. Last 30 days: 61 matches, win rate 56%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.