anti-larp333
Name history of anti-larp333
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does anti-larp333 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 1,720 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so slightly above the average (1.02).
Impact
AverageExactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.74 (at the start 0.76). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 1.05 (at the start 1.08). Slightly above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 81.8. Last 3 months: 81.7 (at the start 79.8). Just above the average (80.4).
Share of headshot kills
Best month: October 2026 with 56%. Last 3 months: 54% (at the start 46%). Clearly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 45% (at the start 53%). Well below the average (52%).
Best month: October 2026 with 1,880. Last 3 months: 1,834 (at the start 1,677).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 158 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
anti-larp333 loses the most ELO on Dust 2: −3 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.32 · Anubis
- Most kills in a match: 38 · Dust 2
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 158 matchesCompared with players on the same level who have at least 15 matches on the map.
How anti-larp333 plays
Across 158 matches anti-larp333 averages K/R 0.75, ADR 81.1 and a rating of 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 91% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 16.6 kills per match with 51% headshots. The strongest map is Mirage with a 60% win rate in 55 matches. In 72 of 158 matches the rating was 1.10 or higher (46%), in 47 it was below 0.90. In 83 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: July 2026 at 1.08. anti-larp333 loses the most ELO on Dust 2 (−3 ELO, win rate 30%). Things go best on Anubis (+72 ELO, win rate 41%). Match no. 1 of the day goes best: 54% win rate. Improved over the last three months: Headshots +8 pp, ELO +157. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 81.7. Last 30 days: 22 matches, win rate 36%, net ELO +17.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.