anon1mnostb

CN
151 matches tracked 90 matches in 30 days
Last updated:

How does anon1mnostb play?

Rating 1.19 K/R 0.86 ADR 91.8 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92% on level 10
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 151 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 32% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average. More damage per round than the level 10 average. Higher headshot rate than the level 10 average.
EntryDamageHeadshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 12%+1 pp better than 75%
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 1.5−0.1 better than 38%

Weapons and aim

Strength
Where do the kills come from?
Headshot rate 58%+7 pp better than 88%
AWP share of kills 5%−6 pp better than 30%
K/D 1.19+0.15 better than 89%
Pistol kills per match 3.6

Impact

Strength
Damage and big rounds
Rounds with 2K 15.7%+2.3 pp better than 91%
Rounds with 3K 6.0%+1.9 pp better than 96%
MVPs per match 2.8+0.4 better than 89%
4Ks and aces 31x 4K, 4 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 24%−11 pp better than 2%
Utility damage per round 2.5−1.6 better than 9%
Enemies flashed per round 0.22−0.08 better than 29%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88.

Patterns

From the last 151 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
31 matches · 45% wins
In match 1 of the day −53 ELO
30 matches · 43% wins
Between 6:00 and 12:00 +30 ELO, win rate 39%
On Mondays −32 ELO, win rate 41%

anon1mnostb loses the most ELO on Dust 2: −77 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
57% better than 71%
0.86 better than 90%
90.8 better than 87%
1.19 better than 88%
52% of 294 duels level
38% of 29 situations level
Anubis31
61% better than 77%
0.90 better than 97%
96.8 better than 98%
1.25 better than 95%
60% of 142 duels better than 88%
32% of 19 situations better than 32%
Dust 231
45% better than 25%
0.83 better than 86%
89.0 better than 85%
1.15 better than 82%
49% of 163 duels better than 36%
41% of 17 situations better than 60%
Ancient21
48% better than 33%
0.86 better than 92%
90.5 better than 89%
1.20 better than 92%
66% of 99 duels better than 99%
20% of 15 situations better than 11%
Nuke6
17% -
0.78 -
93.0 -
0.99-
47% of 32 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How anon1mnostb plays

Across 151 matches anon1mnostb averages K/R 0.86, ADR 91.8 and a rating of 1.19. Biggest strength: Rounds with 3K at 6.0%. That is better than 96% of players on level 10. Most room to improve: Utility with impact at 24%. That is better than only 2% of players on level 10. On average 18.8 kills per match, 58% of them headshots. The strongest map is Anubis with a 61% win rate in 31 matches. In 85 of 151 matches the rating was 1.10 or higher (56%), in 34 it was below 0.90. In 141 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: October 2026 at 1.22. anon1mnostb loses the most ELO on Dust 2 (−77 ELO, win rate 45%). Things go best on Mirage (+180 ELO, win rate 57%). Last 30 days: 90 matches, win rate 52%, ELO balance +75.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.