andelise

JP
On FACEIT since 2021 151 matches tracked 32 matches in 30 days
Last updated:

How does andelise play?

Rating 1.07 K/R 0.76 ADR 79.7 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 151 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 25% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (50%).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 1.09+0.09 · Ø 1.00 better than 66%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 48%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 49%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 5 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 39%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 60%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether andelise is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 131 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.57
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.90.

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −36 ELO
42 matches · 48% win rate
On Dust 2 −29 ELO
28 matches · 46% win rate
Between 12:00 and 18:00 −26 ELO, win rate 48%
On Tuesdays −25 ELO, win rate 50%

andelise loses the most ELO in match 1 of the day: −36 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
66% better than 91%
0.81 better than 79%
84.9 better than 70%
1.16 better than 84%
48% of 279 duels better than 32%
46% of 26 situations better than 71%
Anubis31
55% better than 59%
0.72 better than 37%
76.8 better than 27%
0.99 better than 32%
51% of 150 duels better than 46%
50% of 22 situations better than 77%
Dust 228
46% better than 31%
0.72 better than 39%
76.1 better than 27%
1.07 better than 61%
49% of 111 duels better than 38%
50% of 14 situations better than 80%
Ancient23
48% better than 36%
0.73 better than 42%
77.8 better than 30%
1.00 better than 38%
50% of 111 duels better than 43%
33% of 12 situations better than 36%
Inferno6
67% -
0.71 -
68.4 -
0.98-
53% of 30 duels -
0% of 6 situations -
Cache3
33% -
0.76 -
81.3 -
1.08-
63% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How andelise plays

Across 151 matches andelise averages K/R 0.76, ADR 79.7 and a rating of 1.07. Most room to improve: Utility hit rate at 31%, better than only 22% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 54% headshots. The strongest map is Mirage with a 66% win rate in 56 matches. In 75 of 151 matches the rating was 1.10 or higher (50%), in 48 it was below 0.90. In 131 matches with detailed stats: 22 4Ks and 5 aces. Best month by rating: March 2026 at 1.24. andelise loses the most ELO in match 1 of the day (−36 ELO, win rate 48%). Things go best on Mirage (+94 ELO, win rate 66%). From match no. 5 of the day on, things go best: 73% win rate, +86 ELO. Last 30 days: 32 matches, win rate 50%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.