alresu07
Name history of alresu07
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does alresu07 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (250 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Average43% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average0.97 K/D and so just below the average (1.01).
Impact
AverageExactly 2 kills in 13.8% of rounds and so slightly above the average (13.2%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.02. Last 3 months: 0.98 (at the start 1.02). Slightly below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 79.8. Last 3 months unchanged at 77.8. Just below the average (79.8).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months unchanged at 47%. Right on the average (47%).
Matches won (win rate)
Best month: October 2026 with 57%. Last 3 months: 51% (at the start 53%). Right on the average (51%).
Best month: August 2026 with 2,006. Last 3 months: 1,728 (at the start 1,623).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 291 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
alresu07 loses the most ELO from match 5 of the day: −37 ELO, 45% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Mirage
- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 37 · Inferno
Maps in detail
from the last 291 matchesCompared with players on the same level who have at least 15 matches on the map.
How alresu07 plays
Across 291 matches alresu07 averages K/R 0.72 and ADR 77.8; the rating across the 290 rated matches is 0.98. Biggest strength: Utility hit rate at 40%, better than 81% of level 8 players. Most room to improve: Utility damage per round at 3.2, better than only 24% of level 8 players. Averages 15.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 55% win rate in 75 matches. In 109 of 290 matches the rating was 1.10 or higher (38%), in 116 it was below 0.90. In 250 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.02. alresu07 loses the most ELO from match 5 of the day (−37 ELO, win rate 45%). Things go best on Mirage (+135 ELO, win rate 54%). Match no. 1 of the day goes best: 59% win rate, +134 ELO. Improved over the last three months: ELO +105. Unchanged in recent months: K/R at 0.72, Rating at 0.98, ADR at 77.8, Headshots at 47%, Win rate at 51%. Last 30 days: 83 matches, win rate 52%, net ELO +14.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.