ak1t1n-_-

Ukraine
On FACEIT since 2021 149 matches tracked 21 matches in 30 days
Last updated:

How does ak1t1n-_- play?

Rating 1.08 K/R 0.78 ADR 82.0 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 149 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
EntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

2,500-2,749 ELO

Compared with 2,339 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 30%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 90%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.08+0.05 · Ø 1.03 better than 60%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.0%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 64%
3K rounds 4.7%+0.7 pp · Ø 4.0% better than 71%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.1).

Utility hit rate 38%+3 pp · Ø 35% better than 76%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 23%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 35%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Rating at 1.08, ADR at 80.6, Headshots at 59%
▼ Got worse
Win rate −11 pp, ELO −448

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.77 (at the start 0.79). Slightly above the average (0.74).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −114 ELO
34 matches · 41% win rate
On Anubis −60 ELO
24 matches · 42% win rate
On Fridays −33 ELO, win rate 32%

ak1t1n-_- loses the most ELO on Dust 2: −114 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Anubis
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
62% better than 86%
0.82 better than 80%
86.1 better than 71%
1.14 better than 79%
63% of 241 duels better than 95%
30% of 33 situations better than 25%
Dust 234
41% better than 14%
0.74 better than 45%
78.4 better than 33%
1.02 better than 39%
57% of 148 duels better than 77%
33% of 21 situations better than 36%
Anubis24
42% better than 17%
0.80 better than 74%
84.8 better than 66%
1.13 better than 76%
60% of 110 duels better than 89%
25% of 12 situations better than 18%
Ancient23
48% better than 33%
0.72 better than 34%
75.9 better than 19%
0.99 better than 30%
55% of 107 duels better than 68%
31% of 16 situations better than 32%
Nuke16
50% better than 30%
0.77 better than 55%
81.8 better than 48%
1.04 better than 47%
47% of 87 duels better than 23%
33% of 9 situations better than 36%

Compared with players on the same level who have at least 15 matches on the map.

How ak1t1n-_- plays

Across 149 matches ak1t1n-_- averages K/R 0.78, ADR 82.0 and a rating of 1.08. Biggest strength: Headshot rate at 59%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.1, better than only 23% of level 10 · 2,500-2,749 ELO players. Averages 17.2 kills per match with 59% headshots. The strongest map is Mirage with a 62% win rate in 52 matches. In 69 of 149 matches the rating was 1.10 or higher (46%), in 53 it was below 0.90. In 83 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.18. ak1t1n-_- loses the most ELO on Dust 2 (−114 ELO, win rate 41%). Things go best on Mirage (+239 ELO, win rate 62%). Match no. 3 of the day goes best: 57% win rate, +180 ELO. Got weaker: Win rate −11 pp, ELO −448. Unchanged in recent months: K/R at 0.77, Rating at 1.08, ADR at 80.6, Headshots at 59%. Last 30 days: 21 matches, win rate 48%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.