agentulsebi1

RO
40 matches tracked
Last updated:

How does agentulsebi1 play?

Rating 1.10 K/R 0.80 ADR 86.3 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 40 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 10% weak 0.75 to 0.89 15% very weak below 0.75 28%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More first kills per match than the level 6 average.
Multi-killsEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 90%
Opening duels won 55%+5 pp · Ø 50% better than 90%

Clutch

Weakness
Last one alive

7% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 69%
Clutch 1v2 won 7%−15 pp · Ø 22% better than 1%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 23%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (0.99).

Headshot rate 43%−3 pp · Ø 46% better than 40%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.11+0.12 · Ø 0.99 better than 91%
Pistol kills per match 2.8
Knife kills 1 in 40 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (12.9%).

2K rounds 17.0%+4.1 pp · Ø 12.9% better than 99%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 55%
MVPs per match 2.3+0.1 · Ø 2.2 better than 70%
4Ks and aces 7x 4K, 1 ace in 32 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+7 pp · Ø 35% better than 89%
Utility damage per round 6.3+2.2 · Ø 4.1 better than 91%
Enemies flashed per round 0.40+0.14 · Ø 0.26 better than 81%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 6 average
Whether agentulsebi1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 32 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: September 2026 with 0.79.

Patterns

Soon this shows where agentulsebi1 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 14 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 2.07 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
86% -
0.90 -
92.5 -
1.29-
55% of 56 duels -
60% of 5 situations -
Anubis8
63% -
0.71 -
76.8 -
0.97-
39% of 36 duels -
43% of 7 situations -
Dust 28
75% -
0.78 -
87.8 -
1.08-
63% of 51 duels -
50% of 4 situations -
Inferno4
25% -
0.71 -
88.3 -
0.88-
55% of 22 duels -
33% of 3 situations -
Ancient3
33% -
0.57 -
77.8 -
0.76-
33% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How agentulsebi1 plays

Across 40 matches agentulsebi1 averages K/R 0.80, ADR 86.3 and a rating of 1.10. Biggest strength: Rating at 1.10, better than 92% of level 6 players. Averages 16.9 kills per match with 43% headshots. In 19 of 40 matches the rating was 1.10 or higher (48%), in 17 it was below 0.90. In 32 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. Last 30 days: 2 matches, win rate 100%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.