abdi

Sweden
164 matches tracked
ELO
2,998
Peak across the last 164 matches: 3,405
Rank EU ▼ 716 places
#8,065
SE #238 in SE
30 days · prev. #7,349 · best #7,349
Last updated:

How does abdi play?

Rating 0.92 (from 137 matches) K/R 0.65 ADR 72.4 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 137 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 31%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 50%−1 pp · Ø 51% better than 31%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 20%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.05).

Headshot rate 49%−3 pp · Ø 52% better than 33%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.92−0.13 · Ø 1.05 better than 6%
Pistol kills per match 2.5
Knife kills 3 in 164 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 8%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 5%
MVPs per match 2.0−0.3 · Ø 2.3 better than 11%
4Ks and aces 10x 4K, 1 ace in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 91%
Utility damage per round 5.8+1.8 · Ø 4.0 better than 90%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 72%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp, Win rate +7 pp, ELO +271
= Stayed the same
K/R at 0.66, Rating at 0.93, ADR at 72.5
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Feb to Jul 2026.

Kills per round (K/R)

0.65
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.68. Last 3 months: 0.66 (at the start 0.65). Clearly below the average (0.74).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −74 ELO
21 matches · 48% win rate
On Mondays +92 ELO, win rate 43%

abdi loses the most ELO on Anubis: −74 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.04 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
65% better than 90%
0.68 better than 16%
73.0 better than 11%
0.95 better than 16%
56% of 141 duels better than 72%
42% of 19 situations better than 60%
Ancient35
54% better than 52%
0.67 better than 13%
75.7 better than 17%
0.98 better than 25%
43% of 93 duels better than 8%
50% of 10 situations better than 78%
Dust 233
52% better than 44%
0.60 better than 2%
68.2 better than 2%
0.84 better than 2%
45% of 97 duels better than 15%
46% of 13 situations better than 71%
Anubis21
48% better than 32%
0.66 better than 11%
73.5 better than 11%
0.93 better than 12%
50% of 58 duels better than 37%
17% of 6 situations better than 8%
Cache19
58% right on the average
0.68 better than 11%
73.9 better than 7%
0.99 better than 17%
58% of 104 duels better than 68%
36% of 14 situations better than 42%
Nuke3
67% -
0.39 -
54.0 -
0.52-
25% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How abdi plays

Across 164 matches abdi averages K/R 0.65 and ADR 72.4; the rating across the 137 rated matches is 0.92. Biggest strength: Utility hit rate at 41%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rating at 0.92, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 14.4 kills per match with 49% headshots. The strongest map is Mirage with a 65% win rate in 49 matches. In 35 of 137 matches the rating was 1.10 or higher (26%), in 71 it was below 0.90. In 82 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: August 2026 at 0.93. abdi loses the most ELO on Anubis (−74 ELO, win rate 48%). Things go best on Ancient (+127 ELO, win rate 54%). Match no. 3 of the day goes best: 62% win rate, +38 ELO. Improved over the last three months: Headshots +2 pp, Win rate +7 pp, ELO +271. Unchanged in recent months: K/R at 0.66, Rating at 0.93, ADR at 72.5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.