_nica
How does _nica play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).
Compared with 1,184 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Average44% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average51% headshots and so clearly above the average (46%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.1%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.77. Last 3 months: 0.69 (at the start 0.76). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 0.96 (at the start 1.06). Slightly below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 84.1. Last 3 months: 75.8 (at the start 83.6). Slightly below the average (79.1).
Share of headshot kills
Best month: June 2026 with 55%. Last 3 months: 51% (at the start 52%). Clearly above the average (46%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 46% (at the start 54%). Clearly below the average (51%).
Best month: August 2026 with 1,798. Last 3 months: 1,446 (at the start 1,492).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 210 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_nica loses the most ELO on Ancient: −94 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.17 · Dust 2
- Longest win streak: 6 wins in a row · Inferno
- Most kills in a match: 34 · Anubis
Maps in detail
from the last 210 matchesCompared with players on the same level who have at least 15 matches on the map.
How _nica plays
Across 210 matches _nica averages K/R 0.72 and ADR 79.6; the rating across the 189 rated matches is 1.00. Biggest strength: Clutch 1v1 won at 44%, better than 82% of level 7 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 7 players. Averages 15.8 kills per match with 51% headshots. The strongest map is Mirage with a 56% win rate in 62 matches. In 68 of 189 matches the rating was 1.10 or higher (36%), in 69 it was below 0.90. In 110 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: July 2026 at 1.07. _nica loses the most ELO on Ancient (−94 ELO, win rate 40%). Things go best in match 2 of the day (−116 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −116 ELO. Got weaker: K/R −0.07, Rating −0.10, ADR −7.8, Win rate −8 pp. Unchanged in recent months: Headshots at 51%, ELO at 1,446. Last 30 days: 45 matches, win rate 38%, net ELO −193.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.