_fAt1
Name history of _fAt1
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _fAt1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.76).
Rating, 1.00 is an average match
Best month: October 2026 with 1.06.
Damage per round (ADR)
Best month: October 2026 with 89.2. Last 3 months: 85.8 (at the start 85.0).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 51% (at the start 52%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 48% (at the start 55%).
Best month: August 2026 with 2,441. Last 3 months: 1,879 (at the start 2,321).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 240 matches, each row based on 20+ matches.Where does the ELO go?
_fAt1 loses the most ELO in match 1 of the day: −114 ELO, 43% wins
Records and milestones
from recorded matches- Most kills in a match: 40 · Dust 2
- Highest rating in a match: 2.15 · Ancient
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 240 matchesCompared with players on the same level who have at least 15 matches on the map.
How _fAt1 plays
Across 240 matches _fAt1 averages K/R 0.75 and ADR 85.6; the rating across the 81 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 51%. That is better than 96% of players on level 9. Most room to improve: Rounds with a death at 77%. That is better than only 5% of players on level 9. On average 16.5 kills per match, 51% of them headshots. The strongest map is Ancient with a 58% win rate in 57 matches. In 26 of 81 matches the rating was 1.10 or higher (32%), in 32 it was below 0.90. In 163 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: October 2026 at 1.06. _fAt1 loses the most ELO in match 1 of the day (−114 ELO, win rate 43%). Things go best on Ancient (+123 ELO, win rate 58%). Got weaker: Win rate −7 pp, ELO −442. Unchanged in recent months: K/R at 0.75, ADR at 85.8, Headshots at 51%. Last 30 days: 54 matches, win rate 41%, ELO balance −143.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.