_fAt1

MK
240 matches tracked 54 matches in 30 days
Last updated:

How does _fAt1 play?

Rating 1.02 (from 81 matches) K/R 0.75 ADR 85.6 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 81 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+2.0 pp better than 78%
Opening duels won 46%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 51%+12 pp better than 96%
Clutch 1v2 won 28%+7 pp better than 87%
Clutch kills per match 1.1−0.6 better than 7%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%+3 pp better than 67%
AWP share of kills 1%−10 pp better than 7%
K/D 0.97−0.04 better than 34%
Pistol kills per match 2.4
Knife kills 1 in 240 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.5 pp better than 59%
Rounds with 3K 4.0%+0.1 pp better than 54%
MVPs per match 2.5+0.2 better than 77%
4Ks and aces 50x 4K, 5 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40%+5 pp better than 81%
Utility damage per round 4.5+0.2 better than 59%
Enemies flashed per round 0.29+0.01 better than 55%
Rounds with a death 77%+5.0 pp better than 5%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, ADR at 85.8, Headshots at 51%
▼ Got worse
Win rate −7 pp, ELO −442

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.76).

Patterns

From the last 240 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −114 ELO
54 matches · 43% wins
On Inferno −89 ELO
21 matches · 38% wins
In match 3 of the day +30 ELO
40 matches · 43% wins

_fAt1 loses the most ELO in match 1 of the day: −114 ELO, 43% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Highest rating in a match: 2.15 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
49% better than 45%
0.79 better than 77%
88.1 better than 86%
1.08–
56% of 302 duels better than 79%
47% of 19 situations better than 74%
Mirage59
44% better than 26%
0.72 better than 45%
81.6 better than 59%
0.87–
50% of 317 duels better than 47%
41% of 22 situations better than 59%
Ancient57
58% better than 73%
0.81 better than 84%
91.1 better than 92%
1.12–
49% of 342 duels better than 43%
42% of 24 situations better than 63%
Anubis42
55% better than 62%
0.73 level
84.4 better than 71%
1.03–
44% of 267 duels better than 18%
53% of 15 situations better than 84%
Inferno21
38% better than 10%
0.67 better than 19%
76.6 better than 29%
0.73–
40% of 136 duels better than 4%
64% of 11 situations better than 96%

Compared with players on the same level who have at least 15 matches on the map.

How _fAt1 plays

Across 240 matches _fAt1 averages K/R 0.75 and ADR 85.6; the rating across the 81 rated matches is 1.02. Biggest strength: Clutch 1v1 won at 51%. That is better than 96% of players on level 9. Most room to improve: Rounds with a death at 77%. That is better than only 5% of players on level 9. On average 16.5 kills per match, 51% of them headshots. The strongest map is Ancient with a 58% win rate in 57 matches. In 26 of 81 matches the rating was 1.10 or higher (32%), in 32 it was below 0.90. In 163 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: October 2026 at 1.06. _fAt1 loses the most ELO in match 1 of the day (−114 ELO, win rate 43%). Things go best on Ancient (+123 ELO, win rate 58%). Got weaker: Win rate −7 pp, ELO −442. Unchanged in recent months: K/R at 0.75, ADR at 85.8, Headshots at 51%. Last 30 days: 54 matches, win rate 41%, ELO balance −143.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.