_desomorphin
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 1,166 players in this group, each player over up to their last 100 matches.
Opening
Average41% of opening duels won and so well below the average (50%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average49% headshots and so clearly above the average (46%).
Impact
AverageExactly 3 kills in 2.7% of rounds and so well below the average (3.9%).
Utility and deaths
Average0.49 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 7 averageAug 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Last 3 months: 0.73 (at the start 0.69). Just above the average (0.72).
Rating, 1.00 is an average match
Last 3 months: 0.99 (at the start 0.94). Just below the average (1.01).
Damage per round (ADR)
Last 3 months: 78.3 (at the start 76.0). Just below the average (79.6).
Share of headshot kills
Last 3 months: 49% (at the start 50%). Clearly above the average (46%).
Matches won (win rate)
Last 3 months: 50% (at the start 53%). Just below the average (51%).
Last 3 months: 1,498 (at the start 1,250).
Rounds with first kill
1v1 clutches won
Patterns
From the last 73 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_desomorphin loses the most ELO on Mirage: −22 ELO, 57% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Dust 2
- Longest win streak: 4 wins in a row · Mirage
- Highest rating in a match: 1.80 · Mirage
Maps in detail
from the last 73 matchesCompared with players on the same level who have at least 15 matches on the map.
How _desomorphin plays
Across 73 matches _desomorphin averages K/R 0.70, ADR 76.8 and a rating of 0.96. Most room to improve: Opening duels won at 41%, better than only 2% of level 7 players. Averages 16.0 kills per match with 49% headshots. The strongest map is Mirage with a 57% win rate in 21 matches. In 25 of 73 matches the rating was 1.10 or higher (34%), in 33 it was below 0.90. In 20 matches with detailed stats: 4 4Ks and 0 aces. _desomorphin loses the most ELO on Mirage (−22 ELO, win rate 57%). Improved over the last three months: K/R +0.04, Rating +0.05, ELO +248. Got weaker: Win rate −3 pp. Unchanged in recent months: ADR at 78.3, Headshots at 49%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.