_VAGABONT_
How does _VAGABONT_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (50%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average1.06 K/D and so slightly above the average (1.01).
Impact
AverageExactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).
Utility and deaths
AverageDied in 71% of rounds and so slightly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.84. Last 3 months: 0.74 (at the start 0.84). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.14. Last 3 months: 1.03 (at the start 1.14). Just above the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 89.7. Last 3 months: 79.4 (at the start 89.7). Just below the average (79.8).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months: 50% (at the start 53%). Clearly above the average (47%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months unchanged at 54%. Clearly above the average (51%).
Best month: August 2026 with 1,660. Last 3 months: 1,620 (at the start 1,415).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 184 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_VAGABONT_ loses the most ELO in match 2 of the day: +48 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.02 · Dust 2
- Longest win streak: 15 wins in a row · Dust 2
- Most kills in a match: 56 · Mirage
Maps in detail
from the last 184 matchesCompared with players on the same level who have at least 15 matches on the map.
How _VAGABONT_ plays
Across 184 matches _VAGABONT_ averages K/R 0.76, ADR 80.9 and a rating of 1.05. Biggest strength: Opening duels won at 56%, better than 90% of level 8 players. Most room to improve: 3K rounds at 3.2%, better than only 21% of level 8 players. Averages 17.1 kills per match with 51% headshots. The strongest map is Inferno with a 75% win rate in 12 matches. In 78 of 184 matches the rating was 1.10 or higher (42%), in 55 it was below 0.90. In 143 matches with detailed stats: 21 4Ks and 8 aces. Best month by rating: July 2026 at 1.14. _VAGABONT_ loses the most ELO in match 2 of the day (+48 ELO, win rate 43%). Things go best on Dust 2 (+54 ELO, win rate 59%). Match no. 3 of the day goes best: 70% win rate, +30 ELO. Improved over the last three months: ELO +205. Got weaker: K/R −0.10, Rating −0.11, ADR −10.3, Headshots −3 pp. Unchanged in recent months: Win rate at 54%. Last 30 days: 39 matches, win rate 51%, net ELO +19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.