_Rox__
How does _Rox__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Average_Rox__ wins 55 of 100 opening duels. 5 percentage points above the level 8 average (50%).
Clutch
Strength_Rox__ wins 37 of 100 1v2s. 17 percentage points above the level 8 average (20%).
Weapons and aim
Average43 of 100 kills by _Rox__ are headshots. 4 percentage points below the level 8 average (47%).
Impact
AverageAverages 2.0 round MVPs per match. 0.2 below the level 8 average (2.2).
Utility and deaths
Average43 of 100 nades by _Rox__ deal damage or blind an enemy. 8 percentage points above the level 8 average (35%).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: October 2026 with 0.81.
Rating, 1.00 is an average match
Best month: October 2026 with 1.10.
Damage per round (ADR)
Best month: October 2026 with 88.5.
Share of headshot kills
Best month: July 2026 with 48%.
Matches won (win rate)
Best month: September 2026 with 58%.
Best month: September 2026 with 1,779.
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 40%.
Patterns
From the last 62 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 35 · Inferno
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 1.66 · Anubis
Maps in detail
from the last 62 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Rox__ plays
Across 62 matches _Rox__ averages K/R 0.72 and ADR 79.9; the rating across the 42 rated matches is 1.04. Biggest strength: Utility hit rate at 43%, better than 93% of level 8 players. Most room to improve: Headshot rate at 43%, better than only 25% of level 8 players. Averages 15.8 kills per match with 43% headshots. The strongest map is Mirage with a 56% win rate in 18 matches. In 20 of 42 matches the rating was 1.10 or higher (48%), in 12 it was below 0.90. In 42 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. Last 30 days: 21 matches, win rate 43%, net ELO +5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.