_Painn-

Norway
105 matches tracked 22 matches in 30 days
Last updated:

How does _Painn- play?

Rating 0.98 (from 75 matches) K/R 0.69 ADR 77.1 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 75 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 31%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average.
AWPer
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 72%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 66%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 60%
AWP share of kills 20%+10 pp · Ø 10% better than 86%
K/D 0.94−0.08 · Ø 1.02 better than 23%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.3%−1.0 pp · Ø 13.3% better than 25%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 8x 4K, 1 ace in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 84%
Deaths per round 74%+2 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.09, Rating +0.12, ADR +5.3, Win rate +5 pp
= Stayed the same
Headshots at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.59
AprMayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.64). Right on the average (0.73).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −22 ELO
20 matches · 30% win rate
On Mirage −21 ELO
22 matches · 45% win rate
On Saturdays +26 ELO, win rate 44%

_Painn- loses the most ELO in match 2 of the day: −22 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Mirage
  2. Most kills in a match: 39 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
50% right on the average
0.69 better than 31%
79.4 better than 48%
0.95 better than 29%
59% of 69 duels better than 90%
11% of 9 situations better than 2%
Mirage22
45% better than 31%
0.73 better than 53%
78.5 better than 44%
1.10 better than 80%
57% of 72 duels better than 85%
22% of 18 situations better than 13%
Anubis19
68% better than 93%
0.79 better than 78%
83.2 better than 66%
1.10-
60% of 47 duels better than 92%
55% of 11 situations better than 85%
Ancient15
47% better than 35%
0.59 better than 3%
72.8 better than 13%
0.79-
46% of 37 duels better than 23%
43% of 7 situations better than 61%
Inferno15
47% better than 31%
0.63 better than 10%
69.3 better than 6%
0.87-
46% of 48 duels better than 20%
63% of 8 situations better than 93%
Nuke6
17% -
0.66 -
81.8 -
0.96-
43% of 23 duels -
67% of 3 situations -
Cache4
25% -
0.58 -
63.3 -
0.91-
38% of 8 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Painn- plays

Across 105 matches _Painn- averages K/R 0.69 and ADR 77.1; the rating across the 75 rated matches is 0.98. Averages 15.4 kills per match with 50% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 24 of 75 matches the rating was 1.10 or higher (32%), in 35 it was below 0.90. In 49 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. _Painn- loses the most ELO in match 2 of the day (−22 ELO, win rate 30%). Things go best from match 5 of the day (+28 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +28 ELO. Improved over the last three months: K/R +0.09, Rating +0.12, ADR +5.3, Win rate +5 pp. Unchanged in recent months: Headshots at 50%. Last 30 days: 22 matches, win rate 55%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.