_NgerIsMe

KR
134 matches tracked
Last updated:

How does _NgerIsMe play?

Rating 0.94 K/R 0.68 ADR 73.0 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 134 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 31% weak 0.75 to 0.89 16% very weak below 0.75 28%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 29%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 17%+7 pp · Ø 10% better than 79%
K/D 0.93−0.09 · Ø 1.02 better than 20%
Pistol kills per match 2.8
Knife kills 4 in 134 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.3%).

2K rounds 11.2%−2.1 pp · Ø 13.3% better than 6%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 8%
MVPs per match 2.0−0.3 · Ø 2.3 better than 21%
4Ks and aces 5x 4K, 2 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.95, ADR at 72.3
▼ Got worse
Headshots −8 pp, Win rate −9 pp, ELO −412

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.73).

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −79 ELO
41 matches · 32% win rate
On Mirage −56 ELO
43 matches · 40% win rate
On Saturdays −31 ELO, win rate 33%

_NgerIsMe loses the most ELO in match 1 of the day: −79 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.03 · Mirage

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage43
40% better than 17%
0.71 better than 42%
74.2 better than 23%
0.96 better than 32%
51% of 169 duels better than 55%
38% of 34 situations right on the average
Anubis28
57% better than 69%
0.67 better than 20%
72.5 better than 11%
0.96 better than 28%
47% of 119 duels better than 28%
45% of 22 situations better than 69%
Ancient21
48% better than 40%
0.65 better than 14%
70.0 better than 7%
0.90 better than 15%
44% of 72 duels better than 15%
40% of 15 situations better than 54%
Inferno16
50% better than 42%
0.69 better than 29%
76.1 better than 26%
0.97 better than 29%
49% of 81 duels better than 34%
70% of 10 situations better than 97%
Dust 215
53% better than 61%
0.67 better than 22%
70.3 better than 7%
0.95 better than 29%
46% of 48 duels better than 27%
14% of 7 situations better than 4%
Cache5
40% -
0.74 -
85.0 -
0.96-
50% of 24 duels -
0% of 2 situations -
Nuke3
0% -
0.76 -
74.2 -
0.88-
67% of 15 duels -
50% of 2 situations -
Vertigo3
33% -
0.48 -
57.1 -
0.71-
33% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _NgerIsMe plays

Across 134 matches _NgerIsMe averages K/R 0.68, ADR 73.0 and a rating of 0.94. Most room to improve: 3K rounds at 2.8%, better than only 8% of level 9 players. Averages 15.3 kills per match with 51% headshots. The strongest map is Anubis with a 57% win rate in 28 matches. In 34 of 134 matches the rating was 1.10 or higher (25%), in 59 it was below 0.90. In 49 matches with detailed stats: 5 4Ks and 2 aces. Best month by rating: July 2026 at 0.96. _NgerIsMe loses the most ELO in match 1 of the day (−79 ELO, win rate 32%). Things go best on Anubis (+19 ELO, win rate 57%). Match no. 3 of the day goes best: 54% win rate, +19 ELO. Got weaker: Headshots −8 pp, Win rate −9 pp, ELO −412. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 72.3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.