_FB_01
How does _FB_01 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).
Compared with 969 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.09 K/D and so clearly above the average (0.99).
Impact
Average2.3 MVPs per match and so slightly above the average (2.2).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.86. Last 3 months: 0.73 (at the start 0.81). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.62. Last 3 months: 1.03 (at the start 1.38). Slightly above the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 90.5. Last 3 months: 75.2 (at the start 83.5). Slightly below the average (79.2).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 52% (at the start 45%). Well above the average (46%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 53% (at the start 55%). Just above the average (52%).
Best month: July 2026 with 1,838. Last 3 months: 1,404 (at the start 1,838).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 133 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_FB_01 loses the most ELO in match 1 of the day: −25 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.61 · Inferno
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 133 matchesCompared with players on the same level who have at least 15 matches on the map.
How _FB_01 plays
Across 133 matches _FB_01 averages K/R 0.75 and ADR 77.9; the rating across the 112 rated matches is 1.09. Biggest strength: Rating at 1.09, better than 90% of level 6 players. Most room to improve: Rounds with first kill at 8%, better than only 23% of level 6 players. Averages 16.4 kills per match with 50% headshots. The strongest map is Mirage with a 68% win rate in 40 matches. In 45 of 112 matches the rating was 1.10 or higher (40%), in 37 it was below 0.90. In 91 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 1.62. _FB_01 loses the most ELO in match 1 of the day (−25 ELO, win rate 43%). Things go best on Dust 2 (+46 ELO, win rate 53%). From match no. 5 of the day on, things go best: 63% win rate, +26 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.08, Rating −0.35, ADR −8.3, ELO −434. Unchanged in recent months: Win rate at 53%. Last 30 days: 31 matches, win rate 48%, net ELO +72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.