_Bur1396at_

Russia
On FACEIT since 2019 28 matches tracked 28 matches in 30 days
Last updated:

How does _Bur1396at_ play?

Rating 1.01 K/R 0.74 ADR 79.5 from 28 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 28 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 21% normal 0.90 to 1.09 39% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 49%−1 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

4% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 4%−17 pp · Ø 21% better than 1%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 21%
AWP share of kills 38%+28 pp · Ø 10% better than 99%
K/D 0.99−0.01 · Ø 1.00 better than 35%
Pistol kills per match 3.4
Knife kills 3 in 28 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (3.9%).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 59%
3K rounds 5.5%+1.6 pp · Ø 3.9% better than 94%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 2x 4K, 0 aces in 28 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 35%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 6%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 21%
Deaths per round 75%+3 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _Bur1396at_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 28 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

Soon this shows where _Bur1396at_ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 8 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 25 · Dust 2
  2. Longest win streak: 3 wins in a row · Mirage
  3. Highest rating in a match: 1.65 · Inferno

Maps in detail

from the last 28 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 28
13% -
0.71 -
77.6 -
0.94-
54% of 65 duels -
9% of 11 situations -
Mirage7
43% -
0.81 -
86.0 -
1.12-
47% of 36 duels -
50% of 2 situations -
Ancient5
60% -
0.75 -
78.7 -
1.06-
46% of 24 duels -
100% of 3 situations -
Anubis3
33% -
0.73 -
76.9 -
0.98-
50% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Bur1396at_ plays

Across 28 matches _Bur1396at_ averages K/R 0.74, ADR 79.5 and a rating of 1.01. Biggest strength: 3K rounds at 5.5%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 44% headshots. In 9 of 28 matches the rating was 1.10 or higher (32%), in 8 it was below 0.90. In 28 matches with detailed stats: 2 4Ks and 0 aces. Last 30 days: 28 matches, win rate 36%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.