_AdameXs

SK
On FACEIT since 2024 108 matches tracked 25 matches in 30 days
Last updated:

How does _AdameXs play?

Rating 1.06 K/R 0.73 ADR 78.7 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 108 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 55%+4 pp · Ø 51% better than 81%

Clutch

Strength
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 95%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 47%−3 pp · Ø 50% better than 34%
AWP share of kills 16%+5 pp · Ø 11% better than 79%
K/D 1.12+0.10 · Ø 1.02 better than 81%
Pistol kills per match 3.4
Knife kills 1 in 108 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 47%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 9x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 25%−11 pp · Ø 36% better than 3%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 16%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 65%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +16 pp, ELO +249
= Stayed the same
K/R at 0.73, Rating at 1.07, ADR at 78.6
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months unchanged at 0.73. Right on the average (0.73).

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −1 ELO
33 matches · 36% win rate
Between 12:00 and 18:00 −24 ELO, win rate 50%

_AdameXs loses the most ELO in match 2 of the day: −1 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Highest rating in a match: 2.13 · Inferno
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
59% better than 76%
0.72 better than 41%
79.3 better than 43%
1.05 better than 58%
56% of 112 duels better than 77%
28% of 25 situations better than 23%
Mirage29
55% better than 66%
0.69 better than 28%
76.4 better than 30%
0.99 better than 38%
51% of 117 duels right on the average
57% of 28 situations better than 92%
Cache14
43% -
0.73 -
79.3 -
1.09-
59% of 34 duels -
80% of 5 situations -
Ancient8
50% -
0.76 -
77.0 -
1.07-
50% of 14 duels -
40% of 10 situations -
Anubis8
50% -
0.72 -
74.2 -
1.02-
52% of 27 duels -
60% of 5 situations -
Inferno8
75% -
0.88 -
91.6 -
1.36-
71% of 21 duels -
33% of 6 situations -
Nuke5
40% -
0.70 -
77.3 -
0.98-
64% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _AdameXs plays

Across 108 matches _AdameXs averages K/R 0.73, ADR 78.7 and a rating of 1.06. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 47% headshots. The strongest map is Dust 2 with a 59% win rate in 34 matches. In 45 of 108 matches the rating was 1.10 or higher (42%), in 36 it was below 0.90. In 80 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 1.10. _AdameXs loses the most ELO in match 2 of the day (−1 ELO, win rate 36%). Things go best in match 3 of the day (+49 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +49 ELO. Improved over the last three months: Win rate +16 pp, ELO +249. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.07, ADR at 78.6. Last 30 days: 25 matches, win rate 52%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.