Zieex_

CN
42 matches tracked 22 matches in 30 days
Last updated:

How does Zieex_ play?

Rating 1.25 (from 35 matches) K/R 0.89 ADR 80.3 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.52 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 35 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 23% good 1.10 to 1.29 37% normal 0.90 to 1.09 0% weak 0.75 to 0.89 17% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More first kills per match than the level 9 average.
Multi-killsClutcherEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 52%+1 pp · Ø 51% better than 63%

Clutch

Strength
Last one alive

63% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 63%+24 pp · Ø 39% better than 99%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so well above the average (1.02).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 6%−4 pp · Ø 10% better than 37%
K/D 1.22+0.20 · Ø 1.02 better than 97%
Pistol kills per match 3.8
Knife kills 2 in 42 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.4% of rounds and so well above the average (4.0%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 92%
3K rounds 8.4%+4.4 pp · Ø 4.0% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 98%
4Ks and aces 6x 4K, 3 aces in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 34%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 61%
Deaths per round 73%+1 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 9 average
Whether Zieex_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 22 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.97
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.97.

Patterns

Soon this shows where Zieex_ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Ancient with 11 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.93 · Mirage
  3. Most kills in a match: 42 · Ancient

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient11
45% -
0.86 -
43.4 -
1.01-
45% of 38 duels -
50% of 2 situations -
Mirage8
38% -
0.90 -
94.6 -
1.34-
43% of 40 duels -
60% of 5 situations -
Dust 27
43% -
0.85 -
97.6 -
1.14-
52% of 42 duels -
50% of 2 situations -
Anubis6
33% -
1.06 -
100.1 -
1.61-
69% of 29 duels -
33% of 6 situations -
Inferno6
50% -
0.81 -
81.4 -
1.31-
60% of 30 duels -
33% of 3 situations -
Nuke4
75% -
0.83 -
97.4 -
1.10-
52% of 27 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zieex_ plays

Across 42 matches Zieex_ averages K/R 0.89 and ADR 80.3; the rating across the 35 rated matches is 1.25. Biggest strength: Rating at 1.25, better than 99% of level 9 players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 9 players. Averages 19.2 kills per match with 53% headshots. In 25 of 35 matches the rating was 1.10 or higher (71%), in 10 it was below 0.90. In 22 matches with detailed stats: 6 4Ks and 3 aces. Best month by rating: October 2026 at 1.38. Last 30 days: 22 matches, win rate 50%, net ELO −48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.