Zent31

Russia
On FACEIT since 2019 321 matches tracked 108 matches in 30 days
Last updated:

How does Zent31 play?

Rating 0.95 K/R 0.67 ADR 74.6 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 321 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (299 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 45%−6 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 81%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so clearly below the average (1.05).

Headshot rate 52%0 pp · Ø 52% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.95−0.10 · Ø 1.05 better than 12%
Pistol kills per match 2.7
Knife kills 5 in 321 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.4%).

2K rounds 11.5%−1.9 pp · Ø 13.4% better than 6%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 15%
MVPs per match 2.1−0.2 · Ø 2.3 better than 18%
4Ks and aces 43x 4K, 0 aces in 299 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.0).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 5.3+1.3 · Ø 4.0 better than 84%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 58%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Zent31 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 321 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: October 2026 with 0.70.

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −195 ELO
117 matches · 44% win rate
In match 4 of the day −182 ELO
40 matches · 35% win rate
On Fridays −122 ELO, win rate 41%

Zent31 loses the most ELO on Mirage: −195 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.11 · Anubis
  2. Most kills in a match: 41 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage117
44% better than 15%
0.63 better than 5%
71.1 better than 7%
0.90 better than 7%
45% of 405 duels better than 13%
38% of 71 situations right on the average
Ancient84
49% better than 34%
0.68 better than 15%
76.6 better than 20%
0.96 better than 19%
48% of 296 duels better than 26%
53% of 36 situations better than 83%
Anubis59
61% better than 75%
0.71 better than 29%
78.1 better than 30%
1.01 better than 34%
46% of 209 duels better than 18%
43% of 44 situations better than 62%
Nuke31
48% better than 23%
0.67 better than 12%
73.0 better than 10%
0.94 better than 11%
43% of 91 duels better than 7%
44% of 18 situations better than 61%
Inferno16
69% better than 85%
0.71 better than 21%
81.5 better than 34%
1.03 better than 26%
48% of 46 duels better than 17%
57% of 7 situations better than 86%
Dust 210
50% -
0.67 -
74.3 -
0.91-
33% of 33 duels -
43% of 7 situations -
Cache4
75% -
0.65 -
73.2 -
1.05-
43% of 7 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zent31 plays

Across 321 matches Zent31 averages K/R 0.67, ADR 74.6 and a rating of 0.95. Biggest strength: Utility damage per round at 5.3, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 45%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 14.5 kills per match with 52% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 104 of 321 matches the rating was 1.10 or higher (32%), in 141 it was below 0.90. In 299 matches with detailed stats: 43 4Ks and 0 aces. Best month by rating: October 2026 at 1.02. Zent31 loses the most ELO on Mirage (−195 ELO, win rate 44%). Things go best in match 1 of the day (+133 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +133 ELO. Last 30 days: 108 matches, win rate 45%, net ELO −211.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.