Zein2312

Ukraine
170 matches tracked
Last updated:

How does Zein2312 play?

Rating 0.58 (from 5 matches) K/R 0.64 ADR 73.5 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.58
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.20 ConsistencyShare of matches with at least a normal rating (0.90 and up). 0%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 46%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−4 pp better than 35%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.1−0.5 better than 8%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−3 pp better than 30%
AWP share of kills 1%−10 pp better than 6%
K/D 0.86−0.14 better than 4%
Pistol kills per match 2.1
Knife kills 6 in 170 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.1%−1.0 pp better than 20%
Rounds with 3K 3.2%−0.7 pp better than 16%
MVPs per match 1.9−0.4 better than 11%
4Ks and aces 16x 4K, 2 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 64%
Utility damage per round 3.8−0.5 better than 42%
Enemies flashed per round 0.15−0.13 better than 16%
Rounds with a death 75%+3 pp better than 17%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Headshots +11 pp, Win rate +5 pp
= Stayed the same
K/R at 0.66, ADR at 74.8
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun 2026.

Kills per round (K/R)

0.42
MayJunJulAugSepOct

Best month: August 2026 with 0.67. Last 3 months: 0.66 (at the start 0.63).

Patterns

From the last 170 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −15 ELO
26 matches · 58% wins
In match 1 of the day +53 ELO
27 matches · 41% wins
Between 6:00 and 12:00 +58 ELO, win rate 43%
On Fridays ±0 ELO, win rate 44%

Zein2312 loses the most ELO on Ancient: −15 ELO, 58% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.81 · Dust 2
  2. Most kills in a match: 31 · Anubis
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
56% better than 68%
0.65 better than 12%
74.3 better than 19%
0.81-
47% of 184 duels better than 31%
33% of 27 situations better than 38%
Mirage49
53% better than 60%
0.59 better than 3%
70.0 better than 8%
0.67-
42% of 201 duels better than 9%
38% of 13 situations level
Ancient26
58% better than 73%
0.69 better than 25%
75.6 better than 21%
-
41% of 114 duels better than 7%
56% of 9 situations better than 88%
Anubis24
54% better than 62%
0.73 level
81.2 better than 55%
0.34-
52% of 104 duels better than 60%
35% of 20 situations better than 42%
Cache7
29% -
0.53 -
63.5 -
0.32-
50% of 26 duels -
0% of 3 situations -
Inferno6
33% -
0.59 -
67.0 -
-
45% of 29 duels -
50% of 4 situations -
Nuke4
75% -
0.52 -
60.0 -
-
36% of 14 duels -
100% of 2 situations -
Overpass3
67% -
0.80 -
82.9 -
-
57% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zein2312 plays

Across 170 matches Zein2312 averages K/R 0.64 and ADR 73.5; the rating across the 5 rated matches is 0.58. Most room to improve: K/D at 0.86. That is better than only 4% of players on level 9. On average 14.7 kills per match, 45% of them headshots. The strongest map is Ancient with a 58% win rate in 26 matches. In 100 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 0.58. Zein2312 loses the most ELO on Ancient (−15 ELO, win rate 58%). Things go best on Dust 2 (+63 ELO, win rate 56%). Improved over the last three months: Headshots +11 pp, Win rate +5 pp. Unchanged in recent months: K/R at 0.66, ADR at 74.8. Last 30 days: 5 matches, win rate 40%, ELO balance −73.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.