Za1buza

Russia
65 matches tracked 44 matches in 30 days
Last updated:

How does Za1buza play?

Rating 1.10 K/R 0.77 ADR 84.4 from 65 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 65 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 26% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,723 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 59%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 44%−5 pp · Ø 49% better than 21%
AWP share of kills 4%−6 pp · Ø 10% better than 25%
K/D 1.15+0.15 · Ø 1.00 better than 87%
Pistol kills per match 2.8
Knife kills 2 in 65 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.9%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 65%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 77%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 8x 4K, 1 ace in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−3 pp · Ø 36% better than 35%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 46%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 92%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Za1buza is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 65 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 65 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Mirage
  2. Most kills in a match: 67 · Dust 2
  3. Highest rating in a match: 1.86 · Vertigo

Maps in detail

from the last 65 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
65% better than 91%
0.80 better than 77%
87.1 better than 79%
1.14 better than 83%
50% of 100 duels better than 44%
31% of 16 situations better than 32%
Dust 218
67% better than 93%
0.75 better than 57%
82.1 better than 59%
1.08 better than 67%
54% of 90 duels better than 66%
42% of 12 situations better than 61%
Ancient8
75% -
0.77 -
81.7 -
1.10-
53% of 30 duels -
50% of 4 situations -
Anubis4
25% -
0.74 -
84.2 -
0.99-
75% of 12 duels -
33% of 3 situations -
Nuke3
0% -
0.67 -
71.7 -
0.93-
35% of 17 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Za1buza plays

Across 65 matches Za1buza averages K/R 0.77, ADR 84.4 and a rating of 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 44% headshots. The strongest map is Dust 2 with a 67% win rate in 18 matches. In 32 of 65 matches the rating was 1.10 or higher (49%), in 19 it was below 0.90. In 65 matches with detailed stats: 8 4Ks and 1 ace. Things go best on Mirage (+22 ELO, win rate 65%). From match no. 5 of the day on, things go best: 68% win rate, +28 ELO. Last 30 days: 44 matches, win rate 64%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.