Yung_00

Denmark
103 matches tracked
Last updated:

How does Yung_00 play?

Rating 1.22 K/R 0.87 ADR 89.0 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 103 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 27% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 11% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average.
ClutcherMulti-killsHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

Level 7

Compared with 1,184 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 61%+11 pp · Ø 50% better than 99%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.00).

Headshot rate 60%+14 pp · Ø 46% better than 98%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.27+0.27 · Ø 1.00 better than 99%
Pistol kills per match 3.4
Knife kills 4 in 103 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.4% of rounds and so well above the average (13.1%).

2K rounds 16.4%+3.3 pp · Ø 13.1% better than 98%
3K rounds 5.5%+1.6 pp · Ø 3.9% better than 96%
MVPs per match 2.9+0.7 · Ø 2.2 better than 97%
4Ks and aces 22x 4K, 3 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

0.70 enemies flashed per round and so well above the average (0.27).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.70+0.43 · Ø 0.27 better than 99%
Deaths per round 69%−3 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 7 average
Whether Yung_00 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −21 ELO
25 matches · 52% win rate

Yung_00 loses the most ELO on Mirage: −21 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Anubis
  2. Most kills in a match: 40 · Anubis
  3. Longest win streak: 9 wins in a row · Nuke

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% better than 57%
0.83 better than 90%
83.4 better than 71%
1.16 better than 90%
51% of 61 duels better than 58%
30% of 27 situations better than 28%
Dust 219
63% better than 89%
0.83 better than 92%
87.8 better than 88%
1.14 better than 89%
67% of 66 duels better than 99%
44% of 18 situations better than 71%
Ancient15
53% better than 63%
0.83 better than 91%
86.6 better than 81%
1.17 better than 93%
60% of 62 duels better than 92%
45% of 11 situations better than 68%
Inferno14
64% -
0.94 -
90.1 -
1.38-
60% of 67 duels -
63% of 16 situations -
Anubis12
58% -
0.88 -
94.4 -
1.28-
61% of 71 duels -
40% of 5 situations -
Nuke12
67% -
0.98 -
96.8 -
1.33-
67% of 39 duels -
33% of 12 situations -
Cache5
80% -
0.92 -
100.1 -
1.16-
64% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yung_00 plays

Across 103 matches Yung_00 averages K/R 0.87, ADR 89.0 and a rating of 1.22. Biggest strength: K/D at 1.27, better than 99% of level 7 players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 7 players. Averages 19.5 kills per match with 60% headshots. The strongest map is Nuke with a 67% win rate in 12 matches. In 61 of 103 matches the rating was 1.10 or higher (59%), in 23 it was below 0.90. In 96 matches with detailed stats: 22 4Ks and 3 aces. Yung_00 loses the most ELO on Mirage (−21 ELO, win rate 52%). Things go best from match 5 of the day (−75 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate, −75 ELO. Last 30 days: 1 matches, win rate 0%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.