Yowi

United Kingdom
42 matches tracked 21 matches in 30 days
Last updated:

How does Yowi play?

Rating 1.10 K/R 0.82 ADR 87.8 from 42 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82% on level 9
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 42 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 12% good 1.10 to 1.29 24% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. More damage per round than the level 9 average.
EntryDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

Yowi gets the first kill in 12 of 100 rounds. 2 percentage points above the level 9 average (10%).

Rounds with first kill 12%+2 pp better than 75%
Opening duels won 53%+2 pp better than 70%

Clutch

Average
Last one alive

Averages 0.5 kills per match as the last one alive. 1.1 below the level 9 average (1.6).

Clutch 1v1 won 73%+35 pp better than 99%
Clutch 1v2 won 25%+4 pp better than 73%
Clutch kills per match 0.5−1.1 better than 1%

Weapons and aim

Average
Where do the kills come from?

44 of 100 kills by Yowi are headshots. 4 percentage points below the level 9 average (48%).

Headshot rate 44%−4 pp better than 25%
AWP share of kills 9%−1 pp better than 50%
K/D 1.07+0.06 better than 71%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Averages 2.9 round MVPs per match. 0.7 above the level 9 average (2.2).

2K rounds 14.9%+1.8 pp better than 86%
3K rounds 4.2%+0.2 pp better than 60%
MVPs per match 2.9+0.7 better than 95%
4Ks and aces 2x 4K, 2 aces in 25 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.08 enemies flashed per round (8 per 100 rounds). 0.20 below the level 9 average (0.28).

Utility hit rate 36%+1 pp better than 57%
Utility damage per round 3.4−0.9 better than 28%
Enemies flashed per round 0.08−0.20 better than 4%
Deaths per round 76%+4 pp better than 11%

Progress

One value per month, dashed line is the level 9 average
Whether Yowi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 32 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: July 2026 with 0.89.

Patterns

Soon this shows where Yowi loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 15 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Mirage
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 46 · Mirage

Maps in detail

from the last 42 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
53% better than 60%
0.81 better than 84%
86.9 better than 83%
1.08 better than 72%
70% of 80 duels better than 99%
67% of 6 situations better than 97%
Dust 214
50% -
0.80 -
84.3 -
1.11-
42% of 62 duels -
50% of 12 situations -
Anubis7
29% -
0.81 -
90.9 -
1.04-
48% of 27 duels -
0% of 3 situations -
Ancient3
100% -
0.81 -
92.8 -
1.06-
48% of 23 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Yowi plays

Across 42 matches Yowi averages K/R 0.82, ADR 87.8 and a rating of 1.10. Biggest strength: Clutch 1v1 won at 73%, better than 99% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 11% of level 9 players. Averages 18.8 kills per match with 44% headshots. The strongest map is Mirage with a 53% win rate in 15 matches. In 18 of 42 matches the rating was 1.10 or higher (43%), in 14 it was below 0.90. In 25 matches with detailed stats: 2 4Ks and 2 aces. Best month by rating: July 2026 at 1.21. Last 30 days: 21 matches, win rate 57%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.