Wory

Czech Republic
217 matches tracked 52 matches in 30 days
Last updated:

How does Wory play?

Rating 1.11 K/R 0.78 ADR 79.3 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 217 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average.
AWPer
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,750-2,999 ELO

Compared with 10,561 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 72%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (52%).

Headshot rate 43%−9 pp · Ø 52% better than 9%
AWP share of kills 36%+25 pp · Ø 11% better than 98%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 2.5
Knife kills 1 in 217 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.5%).

2K rounds 14.8%+1.3 pp · Ø 13.5% better than 75%
3K rounds 4.4%+0.1 pp · Ø 4.3% better than 56%
MVPs per match 2.5+0.1 · Ø 2.4 better than 62%
4Ks and aces 32x 4K, 3 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.3 · Ø 4.0 better than 43%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 27%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.11, ADR at 78.9, Headshots at 43%, Win rate at 53%
▼ Got worse
ELO −113

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.78 (at the start 0.77). Slightly above the average (0.75).

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −119 ELO
63 matches · 48% win rate
On Anubis −109 ELO
40 matches · 45% win rate
On Tuesdays +29 ELO, win rate 45%

Wory loses the most ELO on Mirage: −119 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.71 · Mirage
  3. Most kills in a match: 39 · Anubis

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
48% better than 28%
0.78 better than 61%
80.2 better than 40%
1.10 better than 65%
53% of 283 duels better than 54%
54% of 37 situations better than 88%
Ancient47
70% better than 93%
0.76 right on the average
76.9 better than 22%
1.13 better than 74%
61% of 165 duels better than 91%
38% of 32 situations right on the average
Dust 242
52% better than 44%
0.80 better than 72%
81.9 better than 51%
1.11 better than 66%
57% of 205 duels better than 76%
35% of 26 situations better than 41%
Anubis40
45% better than 22%
0.76 better than 55%
78.7 better than 33%
1.09 better than 62%
58% of 157 duels better than 80%
40% of 30 situations better than 54%
Nuke20
55% better than 47%
0.77 right on the average
76.9 better than 22%
1.10 better than 56%
54% of 82 duels better than 55%
36% of 11 situations better than 40%
Inferno3
33% -
0.72 -
80.8 -
0.99-
52% of 23 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Wory plays

Across 217 matches Wory averages K/R 0.78, ADR 79.3 and a rating of 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 43%, better than only 9% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 43% headshots. The strongest map is Ancient with a 70% win rate in 47 matches. In 107 of 217 matches the rating was 1.10 or higher (49%), in 61 it was below 0.90. In 144 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: September 2026 at 1.18. Wory loses the most ELO on Mirage (−119 ELO, win rate 48%). Things go best on Ancient (+177 ELO, win rate 70%). From match no. 5 of the day on, things go best: 58% win rate, −115 ELO. Got weaker: ELO −113. Unchanged in recent months: K/R at 0.78, Rating at 1.11, ADR at 78.9, Headshots at 43%, Win rate at 53%. Last 30 days: 52 matches, win rate 56%, net ELO +192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.