Wo11Sky

Russia
86 matches tracked 26 matches in 30 days
Last updated:

How does Wo11Sky play?

Rating 1.03 (from 26 matches) K/R 0.77 ADR 86.2 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 10
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 50%
Rating spread from 26 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 27% good 1.10 to 1.29 12% normal 0.90 to 1.09 12% weak 0.75 to 0.89 38% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average.
Clutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1.0 pp better than 44%
Opening duels won 51%0 pp level

Clutch

Strength
Last one alive
Clutch 1v1 won 48%+9 pp better than 92%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 2.2+0.6 better than 91%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−7 pp better than 16%
AWP share of kills 16%+5 pp better than 77%
K/D 1.12+0.09 better than 76%
Pistol kills per match 3.4
Knife kills 5 in 86 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.5%−0.8 pp better than 25%
Rounds with 3K 4.5%+0.4 pp better than 67%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 11x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 60%
Utility damage per round 5.6+1.5 better than 84%
Enemies flashed per round 0.31+0.01 better than 56%
Rounds with a death 68%−3.0 pp better than 85%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −12.2, Win rate −19 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.74 (at the start 0.87).

Patterns

From the last 86 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −4 ELO
30 matches · 53% wins
In match 1 of the day +23 ELO
27 matches · 37% wins

Wo11Sky loses the most ELO on Dust 2: −4 ELO, 53% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 1.59 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
53% better than 54%
0.79 better than 73%
88.9 better than 84%
1.02–
52% of 133 duels better than 54%
48% of 27 situations better than 76%
Mirage22
32% better than 3%
0.74 level
80.9 better than 50%
0.91–
53% of 93 duels better than 58%
69% of 16 situations better than 98%
Anubis14
36% –
0.76 –
90.7 –
1.06–
49% of 63 duels –
38% of 8 situations –
Ancient11
55% –
0.80 –
88.5 –
1.24–
68% of 47 duels –
25% of 8 situations –
Cache4
75% –
0.64 –
71.3 –
-
50% of 18 duels –
0% of 2 situations –
Inferno4
50% –
0.77 –
89.2 –
0.95–
36% of 22 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Wo11Sky plays

Across 86 matches Wo11Sky averages K/R 0.77 and ADR 86.2; the rating across the 26 rated matches is 1.03. Biggest strength: Clutch 1v1 won at 48%. That is better than 92% of players on level 10. Most room to improve: Headshot rate at 44%. That is better than only 16% of players on level 10. On average 17.3 kills per match, 44% of them headshots. The strongest map is Ancient with a 55% win rate in 11 matches. In 10 of 26 matches the rating was 1.10 or higher (38%), in 13 it was below 0.90. In 66 matches with detailed stats: 11 4Ks and 1 aces. Best month by rating: September 2026 at 1.10. Wo11Sky loses the most ELO on Dust 2 (−4 ELO, win rate 53%). Things go best on Mirage (+2 ELO, win rate 32%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.13, ADR −12.2, Win rate −19 pp. Last 30 days: 26 matches, win rate 42%, ELO balance −4.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.