Wannabeurs

Russia
71 matches tracked 24 matches in 30 days
ELO ▼ 265
1,792
30-day peak: 2,057
Rank SEA ▲ 2,383 places
#4,624
30 days · prev. #7,007 · best #4,624
Last updated:

How does Wannabeurs play?

Rating 0.92 K/R 0.68 ADR 77.0 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 71 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most
Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 34%
Opening duels won 48%−3 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (49%).

Headshot rate 57%+8 pp · Ø 49% better than 92%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 0.91−0.11 · Ø 1.02 better than 14%
Pistol kills per match 2.8
Knife kills 1 in 71 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.0%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 48%
3K rounds 2.9%−1.1 pp · Ø 4.0% better than 9%
MVPs per match 1.9−0.4 · Ø 2.3 better than 12%
4Ks and aces 8x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.6+0.3 · Ø 4.3 better than 61%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 86%
Deaths per round 75%+3 pp · Ø 72% better than 17%

Progress

One value per month, dashed line is the level 9 average
Whether Wannabeurs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 71 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
20 matches · 25% win rate

Wannabeurs loses the most ELO in match 1 of the day: ±0 ELO, 25% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 26 · Dust 2
  2. Highest rating in a match: 1.80 · Inferno
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% better than 53%
0.67 better than 20%
75.8 better than 27%
0.91 better than 16%
45% of 98 duels better than 18%
36% of 14 situations better than 44%
Dust 217
41% better than 19%
0.68 better than 25%
78.0 better than 39%
0.92 better than 17%
45% of 67 duels better than 22%
17% of 6 situations better than 7%
Ancient14
36% -
0.68 -
78.4 -
0.89-
58% of 59 duels -
25% of 8 situations -
Anubis6
33% -
0.72 -
70.4 -
1.03-
45% of 20 duels -
60% of 5 situations -
Inferno4
75% -
0.82 -
88.3 -
1.24-
47% of 15 duels -
17% of 6 situations -
Nuke3
0% -
0.66 -
77.7 -
0.82-
33% of 9 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Wannabeurs plays

Across 71 matches Wannabeurs averages K/R 0.68, ADR 77.0 and a rating of 0.92. Biggest strength: Headshot rate at 57%, better than 92% of level 9 players. Most room to improve: 3K rounds at 2.9%, better than only 9% of level 9 players. Averages 14.9 kills per match with 57% headshots. The strongest map is Mirage with a 52% win rate in 25 matches. In 19 of 71 matches the rating was 1.10 or higher (27%), in 35 it was below 0.90. In 71 matches with detailed stats: 8 4Ks and 1 ace. Wannabeurs loses the most ELO in match 1 of the day (±0 ELO, win rate 25%). Things go best on Mirage (+25 ELO, win rate 52%). Last 30 days: 24 matches, win rate 38%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.