Vezzy
Name history of Vezzy
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Vezzy play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average52% headshots and so slightly above the average (50%).
Impact
Average2.7 MVPs per match and so well above the average (2.3).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: May 2026 with 0.92. Last 3 months: 0.74 (at the start 0.87). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.15.
Damage per round (ADR)
Best month: May 2026 with 99.3. Last 3 months: 80.8 (at the start 93.7). Just above the average (80.2).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months: 52% (at the start 54%). Slightly above the average (50%).
Matches won (win rate)
Best month: March 2026 with 67%. Last 3 months: 54% (at the start 46%). Clearly above the average (49%).
Best month: September 2026 with 2,419.
Rounds with first kill
Best month: August 2026 with 19%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 213 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Vezzy loses the most ELO on Mirage: −66 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.49 · Dust 2
- Most kills in a match: 70 · Mirage
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 213 matchesCompared with players on the same level who have at least 15 matches on the map.
How Vezzy plays
Across 213 matches Vezzy averages K/R 0.77 and ADR 83.7; the rating across the 163 rated matches is 1.03. Biggest strength: Rounds with first kill at 13%, better than 86% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 52% headshots. The strongest map is Dust 2 with a 59% win rate in 49 matches. In 53 of 163 matches the rating was 1.10 or higher (33%), in 72 it was below 0.90. In 163 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: August 2026 at 1.15. Vezzy loses the most ELO on Mirage (−66 ELO, win rate 53%). Things go best on Anubis (+55 ELO, win rate 52%). Match no. 1 of the day goes best: 60% win rate, −25 ELO. Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.13, ADR −12.9, Headshots −2 pp. Last 30 days: 67 matches, win rate 43%, net ELO +21.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.