VerTal1337

Russia
139 matches tracked 19 matches in 30 days
Last updated:

How does VerTal1337 play?

Rating 1.08 (from 96 matches) K/R 0.72 ADR 77.1 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 96 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 55%+4 pp · Ø 51% better than 79%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 52%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 96%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (50%).

Headshot rate 40%−10 pp · Ø 50% better than 5%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.07+0.05 · Ø 1.02 better than 63%
Pistol kills per match 2.8
Knife kills 3 in 139 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (4.0%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 5.1%+1.1 pp · Ø 4.0% better than 85%
MVPs per match 2.6+0.3 · Ø 2.3 better than 78%
4Ks and aces 8x 4K, 3 aces in 64 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 49%+14 pp · Ø 35% better than 99%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 71%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 64%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.10, Rating +0.15, ADR +8.4
= Stayed the same
Win rate at 46%, ELO at 2,271
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.93
MayJunJulAugSepOct

Best month: October 2026 with 0.93. Last 3 months: 0.77 (at the start 0.67). Slightly above the average (0.74).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mondays −25 ELO, win rate 29%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.55 · Anubis
  3. Most kills in a match: 48 · Cache

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
43% better than 20%
0.71 better than 34%
81.3 better than 52%
1.06 better than 58%
55% of 110 duels better than 70%
36% of 28 situations better than 43%
Mirage33
39% better than 11%
0.72 better than 40%
76.8 better than 30%
1.09 better than 68%
57% of 69 duels better than 81%
44% of 16 situations better than 67%
Ancient19
53% better than 55%
0.64 better than 7%
63.9 better than 1%
0.93-
48% of 21 duels better than 30%
29% of 7 situations better than 27%
Nuke13
69% -
0.82 -
80.7 -
1.24-
50% of 18 duels -
55% of 11 situations -
Anubis12
50% -
0.80 -
80.9 -
1.26-
71% of 34 duels -
33% of 6 situations -
Inferno12
25% -
0.71 -
78.9 -
1.02-
44% of 27 duels -
17% of 6 situations -
Cache4
50% -
0.72 -
75.8 -
0.96-
32% of 19 duels -
14% of 7 situations -
Overpass4
50% -
0.66 -
65.9 -
1.11-
43% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How VerTal1337 plays

Across 139 matches VerTal1337 averages K/R 0.72 and ADR 77.1; the rating across the 96 rated matches is 1.08. Biggest strength: Utility hit rate at 49%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 40%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 40% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 41 of 96 matches the rating was 1.10 or higher (43%), in 33 it was below 0.90. In 64 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: October 2026 at 1.42. Things go best on Dust 2 (+51 ELO, win rate 43%). Match no. 3 of the day goes best: 52% win rate, −25 ELO. Improved over the last three months: K/R +0.10, Rating +0.15, ADR +8.4. Got weaker: Headshots −4 pp. Unchanged in recent months: Win rate at 46%, ELO at 2,271. Last 30 days: 19 matches, win rate 63%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.