Vakessy

AR
224 matches tracked 92 matches in 30 days
Last updated:

How does Vakessy play?

Rating 0.99 (from 177 matches) K/R 0.74 ADR 82.6 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43% on level 8
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 177 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. Rarely on the AWP.
EntryRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

Vakessy gets the first kill in 13 of 100 rounds. 3 percentage points above the level 8 average (10%).

Rounds with first kill 13%+3 pp better than 86%
Opening duels won 46%−4 pp better than 16%

Clutch

Average
Last one alive

Vakessy wins 50 of 100 1v1s. 12 percentage points above the level 8 average (38%).

Clutch 1v1 won 50%+12 pp better than 95%
Clutch 1v2 won 27%+7 pp better than 84%
Clutch kills per match 1.1−0.5 better than 9%

Weapons and aim

Average
Where do the kills come from?

40 of 100 kills by Vakessy are headshots. 7 percentage points below the level 8 average (47%).

Headshot rate 40%−7 pp better than 13%
AWP share of kills 4%−6 pp better than 24%
K/D 0.95−0.05 better than 28%
Pistol kills per match 2.5
Knife kills 7 in 224 matches

Impact

Average
Damage and big rounds

Averages 2.5 round MVPs per match. 0.3 above the level 8 average (2.2).

2K rounds 12.9%−0.2 pp better than 42%
3K rounds 4.5%+0.6 pp better than 74%
MVPs per match 2.5+0.3 better than 78%
4Ks and aces 35x 4K, 5 aces in 178 matches

Utility and deaths

Average
Nades, flashes and deaths

Vakessy dies in 77 of 100 rounds. 5 percentage points above the level 8 average (72%). Lower is better.

Utility hit rate 29%−6 pp better than 14%
Utility damage per round 4.30.0 on par
Enemies flashed per round 0.30+0.02 better than 57%
Deaths per round 77%+5 pp better than 8%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.73, ADR at 82.7, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.73 (at the start 0.74). 0.01 above the level 8 average (0.72).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −42 ELO
21 matches · 33% win rate
In match 1 of the day −9 ELO
52 matches · 42% win rate
Between 6:00 and 12:00 −12 ELO, win rate 41%
On Saturdays +20 ELO, win rate 29%

Vakessy loses the most ELO on Anubis: −42 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.81 · Mirage
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
47% better than 38%
0.72 better than 45%
80.5 better than 53%
0.99 better than 42%
46% of 305 duels better than 24%
35% of 20 situations better than 45%
Dust 261
54% better than 65%
0.77 better than 70%
86.2 better than 80%
1.02 better than 53%
48% of 298 duels better than 37%
63% of 16 situations better than 95%
Nuke25
56% on par
0.77 better than 63%
80.9 better than 51%
1.05 better than 56%
44% of 124 duels better than 16%
62% of 13 situations better than 90%
Anubis21
33% better than 6%
0.67 better than 20%
79.6 better than 42%
0.86 better than 8%
42% of 144 duels better than 8%
75% of 4 situations better than 99%
Ancient18
56% better than 66%
0.79 better than 80%
88.2 better than 87%
1.10-
60% of 82 duels better than 94%
80% of 5 situations better than 99%
Inferno17
41% better than 19%
0.71 better than 46%
79.5 better than 52%
0.88-
43% of 79 duels better than 14%
33% of 6 situations better than 43%
Cache6
17% -
0.61 -
68.5 -
0.83-
33% of 21 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Vakessy plays

Across 224 matches Vakessy averages K/R 0.74 and ADR 82.6; the rating across the 177 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 8% of level 8 players. Averages 15.9 kills per match with 40% headshots. The strongest map is Nuke with a 56% win rate in 25 matches. In 59 of 177 matches the rating was 1.10 or higher (33%), in 81 it was below 0.90. In 178 matches with detailed stats: 35 4Ks and 5 aces. Best month by rating: October 2026 at 1.05. Vakessy loses the most ELO on Anubis (−42 ELO, win rate 33%). Things go best on Mirage (+53 ELO, win rate 47%). Improved over the last three months: Headshots +3 pp. Unchanged in recent months: K/R at 0.73, ADR at 82.7, Win rate at 49%. Last 30 days: 92 matches, win rate 52%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.