VOLTRAGE
Name history of VOLTRAGE
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does VOLTRAGE play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 1,425 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average57% of 1v1s won and so well above the average (38%).
Weapons and aim
Average1.07 K/D and so slightly above the average (1.01).
Impact
Strength2.8 MVPs per match and so well above the average (2.3).
Utility and deaths
Average0.11 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 8 averageAug 2026 compared with Jan to Feb 2026.
Kills per round (K/R)
Best month: January 2026 with 0.94. Last 3 months: 0.76 (at the start 0.83). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.06.
Damage per round (ADR)
Best month: January 2026 with 96.9. Last 3 months: 81.5 (at the start 88.6). Just above the average (79.8).
Share of headshot kills
Best month: August 2026 with 50%. Last 3 months: 50% (at the start 38%). Clearly above the average (47%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 55% (at the start 43%). Clearly above the average (51%).
Best month: January 2026 with 1,542. Last 3 months: 1,512 (at the start 1,490).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 57%.
Patterns
Records and milestones
from recorded matches- Most kills in a match: 49 · Mirage
- Highest rating in a match: 1.43 · Ancient
- Longest win streak: 3 wins in a row · Inferno
Maps in detail
from the last 41 matchesCompared with players on the same level who have at least 15 matches on the map.
How VOLTRAGE plays
Across 41 matches VOLTRAGE averages K/R 0.80 and ADR 85.0; the rating across the 20 rated matches is 1.06. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 8 players. Averages 17.5 kills per match with 44% headshots. The strongest map is Mirage with a 54% win rate in 13 matches. In 11 of 20 matches the rating was 1.10 or higher (55%), in 4 it was below 0.90. In 20 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 1.06. Improved over the last three months: Headshots +12 pp, Win rate +12 pp. Got weaker: K/R −0.07, ADR −7.1. Unchanged in recent months: ELO at 1,512.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.