UnclDolan

Sweden
On FACEIT since 2014 84 matches tracked 40 matches in 30 days
Last updated:
Next update possible in 27m 10s

How does UnclDolan play?

Rating 1.01 (from 64 matches) K/R 0.70 ADR 78.4 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 64 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 27% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

3% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 37%
Clutch 1v2 won 3%−18 pp · Ø 21% better than 1%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

51% headshots and so just above the average (50%).

Headshot rate 51%+1 pp · Ø 50% better than 59%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.3%).

2K rounds 11.8%−1.5 pp · Ø 13.3% better than 14%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 81%
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 1x 4K, 0 aces in 44 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.6 utility damage per round and so well above the average (4.2).

Utility hit rate 44%+8 pp · Ø 36% better than 93%
Utility damage per round 8.6+4.4 · Ø 4.2 better than 98%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 67%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 77.2
▼ Got worse
Win rate −3 pp

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.73).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 1.78 · Inferno
  3. Longest win streak: 4 wins in a row · Inferno

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
52% right on the average
0.68 better than 24%
76.4 better than 29%
0.93 better than 16%
47% of 77 duels better than 29%
36% of 14 situations better than 44%
Anubis19
74% better than 97%
0.72 better than 44%
82.4 better than 63%
1.05 better than 59%
61% of 44 duels better than 92%
20% of 15 situations better than 12%
Inferno15
53% right on the average
0.74 right on the average
80.8 better than 46%
1.09-
50% of 42 duels better than 38%
38% of 13 situations better than 54%
Cache6
50% -
0.67 -
74.6 -
0.98-
36% of 11 duels -
-
Mirage6
17% -
0.80 -
83.0 -
1.18-
50% of 18 duels -
100% of 1 situations -
Nuke6
67% -
0.64 -
73.9 -
1.05-
42% of 12 duels -
33% of 3 situations -
Ancient3
33% -
0.64 -
72.7 -
0.94-
50% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How UnclDolan plays

Across 84 matches UnclDolan averages K/R 0.70 and ADR 78.4; the rating across the 64 rated matches is 1.01. Biggest strength: Utility damage per round at 8.6, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 51% headshots. The strongest map is Anubis with a 74% win rate in 19 matches. In 21 of 64 matches the rating was 1.10 or higher (33%), in 26 it was below 0.90. In 44 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. Things go best on Dust 2 (+50 ELO, win rate 52%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 77.2. Last 30 days: 40 matches, win rate 53%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.