UNCLE71

Norway
69 matches tracked 48 matches in 30 days
Last updated:

How does UNCLE71 play?

Rating 1.03 K/R 0.74 ADR 75.2 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87% on level 3
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 69 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 3 average. More first kills per match than the level 3 average.
AWPerEntry
better than most on level 3 about average weaker than most

Compared with 841 players on level 3, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

UNCLE71 wins 58 of 100 opening duels. 11 percentage points above the level 3 average (47%).

Rounds with first kill 10%+1 pp better than 62%
Opening duels won 58%+11 pp better than 98%

Clutch

Average
Last one alive

Averages 1.8 kills per match as the last one alive. 0.2 above the level 3 average (1.6).

Clutch 1v1 won 39%+3 pp better than 62%
Clutch 1v2 won 20%0 pp on par
Clutch kills per match 1.8+0.2 better than 72%

Weapons and aim

Average
Where do the kills come from?

24 of 100 kills by UNCLE71 are headshots. 17 percentage points below the level 3 average (41%).

Headshot rate 24%−17 pp better than 1%
AWP share of kills 45%+34 pp better than 99%
K/D 1.05+0.13 better than 91%
Pistol kills per match 1.8

Impact

Strength
Damage and big rounds

UNCLE71 gets exactly 2 kills in 14.3 of 100 rounds. 2.1 percentage points above the level 3 average (12.2%).

2K rounds 14.3%+2.1 pp better than 92%
3K rounds 4.0%+0.6 pp better than 76%
MVPs per match 2.2+0.2 better than 77%
4Ks and aces 6x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.06 enemies flashed per round (6 per 100 rounds). 0.17 below the level 3 average (0.23).

Utility hit rate 35%+1 pp better than 62%
Utility damage per round 1.7−1.8 better than 11%
Enemies flashed per round 0.06−0.17 better than 7%
Deaths per round 71%−3 pp better than 84%

Progress

One value per month, dashed line is the level 3 average
Whether UNCLE71 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 69 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Dust 2
  2. Most kills in a match: 32 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
50% better than 59%
0.76 better than 86%
78.4 better than 64%
1.06 better than 89%
64% of 91 duels better than 98%
42% of 19 situations better than 63%
Dust 216
50% better than 55%
0.79 better than 92%
81.0 better than 75%
1.09 better than 91%
58% of 73 duels better than 94%
40% of 10 situations better than 60%
Inferno13
54% -
0.71 -
69.3 -
0.97-
54% of 41 duels -
30% of 10 situations -
Anubis6
50% -
0.61 -
67.0 -
0.84-
46% of 26 duels -
25% of 4 situations -
Ancient5
80% -
0.78 -
73.5 -
1.12-
60% of 25 duels -
50% of 6 situations -
Cache5
40% -
0.67 -
65.1 -
0.91-
50% of 14 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How UNCLE71 plays

Across 69 matches UNCLE71 averages K/R 0.74, ADR 75.2 and a rating of 1.03. Biggest strength: Opening duels won at 58%, better than 98% of level 3 players. Most room to improve: Headshot rate at 24%, better than only 1% of level 3 players. Averages 16.1 kills per match with 24% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 26 of 69 matches the rating was 1.10 or higher (38%), in 25 it was below 0.90. In 69 matches with detailed stats: 6 4Ks and 1 ace. Things go best on Mirage (+41 ELO, win rate 50%). Last 30 days: 48 matches, win rate 50%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.