Tutikk

EE
286 matches tracked 55 matches in 30 days
Last updated:

How does Tutikk play?

Rating 1.00 (from 283 matches) K/R 0.71 ADR 76.7 from 286 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 283 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (209 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 73%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 50%−1 pp · Ø 51% better than 43%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.01−0.02 · Ø 1.03 better than 35%
Pistol kills per match 2.5
Knife kills 1 in 286 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 12.9%−0.3 pp · Ø 13.2% better than 32%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 21%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 32x 4K, 4 aces in 209 matches

Utility and deaths

Average
Nades, flashes and deaths

4.7 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 70%
Enemies flashed per round 0.30−0.01 · Ø 0.31 better than 50%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 1.00, ADR at 76.4
▼ Got worse
Headshots −2 pp, Win rate −8 pp, ELO −164

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.70 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 286 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
51 matches · 57% win rate
In match 2 of the day −70 ELO
60 matches · 43% win rate
On Tuesdays −1 ELO, win rate 50%

Tutikk loses the most ELO on Dust 2: −90 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.15 · Anubis
  2. Most kills in a match: 41 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 286 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
49% better than 37%
0.67 better than 16%
74.2 better than 16%
0.95 better than 21%
52% of 393 duels right on the average
44% of 70 situations better than 69%
Ancient69
52% better than 47%
0.71 better than 31%
76.8 better than 24%
1.02 better than 43%
54% of 266 duels better than 63%
35% of 31 situations better than 42%
Dust 251
57% better than 67%
0.74 better than 45%
81.4 better than 49%
1.05 right on the average
47% of 205 duels better than 23%
39% of 36 situations better than 52%
Anubis44
61% better than 78%
0.73 better than 40%
76.0 better than 20%
1.07 better than 56%
55% of 176 duels better than 68%
69% of 16 situations better than 98%
Nuke16
56% right on the average
0.68 better than 21%
73.9 better than 16%
0.92 better than 13%
47% of 77 duels better than 22%
44% of 9 situations better than 67%
Inferno13
69% -
0.75 -
83.7 -
1.10-
62% of 60 duels -
83% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Tutikk plays

Across 286 matches Tutikk averages K/R 0.71 and ADR 76.7; the rating across the 283 rated matches is 1.00. Most room to improve: 3K rounds at 3.5%, better than only 21% of level 10 · 2,500-2,749 ELO players. Averages 15.4 kills per match with 50% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 104 of 283 matches the rating was 1.10 or higher (37%), in 117 it was below 0.90. In 209 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: October 2026 at 1.12. Tutikk loses the most ELO on Dust 2 (−90 ELO, win rate 57%). Things go best on Mirage (+194 ELO, win rate 49%). Match no. 4 of the day goes best: 71% win rate, +117 ELO. Got weaker: Headshots −2 pp, Win rate −8 pp, ELO −164. Unchanged in recent months: K/R at 0.70, Rating at 1.00, ADR at 76.4. Last 30 days: 55 matches, win rate 58%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.