TrystanS22

USA
243 matches tracked 82 matches in 30 days
ELO ▲ 318
2,159
30-day peak: 2,159
Rank NA ▲ 206 places
#4,681 #2,977 in US
30 days · before #4,887 · best #4,681
Last updated:

How does TrystanS22 play?

Rating 0.90 (from 182 matches) K/R 0.63 ADR 76.9 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5% on level 10
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 46%
Rating spread from 182 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 22% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 8%−3 pp better than 15%
Opening duels won 48%−3 pp better than 22%

Clutch

Average
Last one alive
Clutch 1v1 won 34%−6 pp better than 27%
Clutch 1v2 won 14%−7 pp better than 9%
Clutch kills per match 1.60.0 level

Weapons and aim

Weakness
Where do the kills come from?
Headshot rate 43%−8 pp better than 14%
AWP share of kills 4%−7 pp better than 25%
K/D 0.87−0.17 better than 3%
Pistol kills per match 2.5
Knife kills 2 in 240 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.0%−2.4 pp better than 4%
Rounds with 3K 3.3%−0.8 pp better than 16%
MVPs per match 2.0−0.4 better than 15%
4Ks and aces 20x 4K, 2 aces in 179 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 78%
Utility damage per round 7.6+3.5 better than 97%
Enemies flashed per round 0.78+0.48 better than 99%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +69
= Stayed the same
K/R at 0.64, ADR at 77.3, Headshots at 43%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: September 2026 with 0.66. Last 3 months: 0.64 (at the start 0.62).

Patterns

From the last 240 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −293 ELO
80 matches · 41% wins
In match 1 of the day −260 ELO
74 matches · 43% wins
On Mondays −46 ELO, win rate 34%

TrystanS22 loses the most ELO on Mirage: −293 ELO, 41% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Mirage
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
41% better than 12%
0.61 better than 4%
72.6 better than 12%
0.86 better than 4%
49% of 261 duels better than 34%
33% of 48 situations better than 34%
Dust 254
59% better than 74%
0.64 better than 8%
80.3 better than 46%
0.89 better than 7%
44% of 217 duels better than 14%
29% of 21 situations better than 25%
Ancient29
52% better than 44%
0.63 better than 6%
79.2 better than 38%
0.90 better than 9%
41% of 93 duels better than 7%
53% of 17 situations better than 82%
Anubis25
52% better than 45%
0.65 better than 10%
77.0 better than 28%
0.91 better than 11%
42% of 85 duels better than 7%
44% of 18 situations better than 67%
Inferno23
39% better than 11%
0.60 better than 2%
75.6 better than 17%
0.84 better than 2%
41% of 80 duels better than 7%
33% of 6 situations better than 39%
Nuke17
47% better than 20%
0.65 better than 12%
74.1 better than 20%
0.99-
47% of 72 duels better than 24%
25% of 12 situations better than 17%
Cache12
58% -
0.81 -
90.9 -
1.18-
62% of 34 duels -
38% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TrystanS22 plays

Across 240 matches TrystanS22 averages K/R 0.63 and ADR 76.9; the rating across the 182 rated matches is 0.90. Biggest strength: Utility damage per round at 7.6. That is better than 97% of players on level 10. Most room to improve: K/D at 0.87. That is better than only 3% of players on level 10. On average 14.3 kills per match, 43% of them headshots. The strongest map is Dust 2 with a 59% win rate in 54 matches. In 48 of 182 matches the rating was 1.10 or higher (26%), in 99 it was below 0.90. In 179 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 0.94. TrystanS22 loses the most ELO on Mirage (−293 ELO, win rate 41%). Things go best from match 5 of the day (+165 ELO, win rate 60%). Improved over the last three months: ELO +69. Unchanged in recent months: K/R at 0.64, ADR at 77.3, Headshots at 43%, Win rate at 49%. Last 30 days: 82 matches, win rate 54%, ELO balance −89.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.