Treckxxer

KZ
47 matches tracked
Last updated:

How does Treckxxer play?

Rating 1.21 K/R 0.85 ADR 88.0 from 47 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 47 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 38% good 1.10 to 1.29 17% normal 0.90 to 1.09 9% weak 0.75 to 0.89 11% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More damage per round than the level 8 average.
Multi-killsEntryDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 61%+11 pp · Ø 50% better than 99%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 15%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 50%

Weapons and aim

Strength
Where do the kills come from?

1.18 K/D and so clearly above the average (1.01).

Headshot rate 55%+8 pp · Ø 47% better than 88%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.18+0.17 · Ø 1.01 better than 95%
Pistol kills per match 3.0
Knife kills 1 in 47 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (3.9%).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 73%
3K rounds 6.9%+3.0 pp · Ø 3.9% better than 99%
MVPs per match 3.0+0.7 · Ø 2.3 better than 97%
4Ks and aces 15x 4K, 2 aces in 25 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 6%
Utility damage per round 2.5−1.8 · Ø 4.3 better than 11%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 86%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 8 average
Whether Treckxxer is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 25 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.92
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.98.

Patterns

Soon this shows where Treckxxer loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 18 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.83 · Dust 2
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 47 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
67% better than 94%
0.84 better than 92%
87.8 better than 86%
1.21 better than 95%
51% of 84 duels better than 54%
30% of 10 situations better than 29%
Dust 214
43% -
0.94 -
97.1 -
1.32-
68% of 56 duels -
43% of 7 situations -
Ancient6
67% -
0.84 -
86.6 -
1.24-
50% of 20 duels -
60% of 5 situations -
Anubis4
75% -
0.75 -
73.5 -
1.14-
31% of 13 duels -
50% of 2 situations -
Nuke4
25% -
0.60 -
66.0 -
0.78-
50% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Treckxxer plays

Across 47 matches Treckxxer averages K/R 0.85, ADR 88.0 and a rating of 1.21. Biggest strength: Opening duels won at 61%, better than 99% of level 8 players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 8 players. Averages 18.5 kills per match with 55% headshots. The strongest map is Mirage with a 67% win rate in 18 matches. In 29 of 47 matches the rating was 1.10 or higher (62%), in 14 it was below 0.90. In 25 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 1.42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.