Tony_Adel
How does Tony_Adel play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).
Compared with 1,203 players on level 7, each player over up to their last 100 matches.
Opening
AverageTony_Adel gets the first kill in 12 of 100 rounds. 2 percentage points above the level 7 average (10%).
Clutch
AverageTony_Adel wins 33 of 100 1v1s. 6 percentage points below the level 7 average (39%).
Weapons and aim
Average0.95 kills per death. 0.05 below the level 7 average (1.00).
Impact
AverageTony_Adel gets exactly 3 kills in 4.9 of 100 rounds. 1.0 percentage points above the level 7 average (3.9%).
Utility and deaths
AverageTony_Adel dies in 77 of 100 rounds. 5 percentage points above the level 7 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.75. Last 3 months: 0.74 (at the start 0.72). 0.02 above the level 7 average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 0.99.
Damage per round (ADR)
Best month: September 2026 with 86.0. Last 3 months: 84.9 (at the start 83.0). 5.3 above the level 7 average (79.6).
Share of headshot kills
Best month: June 2026 with 53%. Last 3 months: 50% (at the start 48%). 4 percentage points above the level 7 average (46%).
Matches won (win rate)
Best month: September 2026 with 42%. Last 3 months: 42% (at the start 38%). 10 percentage points below the level 7 average (52%).
Best month: July 2026 with 1,555. Last 3 months: 1,354 (at the start 1,528).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 23%.
Patterns
From the last 50 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 36 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
- Highest rating in a match: 1.99 · Mirage
Maps in detail
from the last 50 matchesCompared with players on the same level who have at least 15 matches on the map.
How Tony_Adel plays
Across 50 matches Tony_Adel averages K/R 0.73 and ADR 84.0; the rating across the 26 rated matches is 0.97. Biggest strength: 3K rounds at 4.9%, better than 89% of level 7 players. Most room to improve: Deaths per round at 77%, better than only 9% of level 7 players. Averages 16.4 kills per match with 49% headshots. The strongest map is Mirage with a 50% win rate in 14 matches. In 6 of 26 matches the rating was 1.10 or higher (23%), in 13 it was below 0.90. In 26 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: September 2026 at 0.99. Things go best in match 1 of the day (+36 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +36 ELO. Improved over the last three months: Headshots +2 pp, Win rate +4 pp. Got weaker: ELO −174. Unchanged in recent months: K/R at 0.74, ADR at 84.9. Last 30 days: 6 matches, win rate 50%, net ELO +33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.