TmyK

Germany
61 matches tracked 21 matches in 30 days
Last updated:

How does TmyK play?

Rating 0.98 K/R 0.71 ADR 80.0 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 61 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 44% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Weakness
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 19%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 50%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 19%
AWP share of kills 5%−5 pp · Ø 10% better than 33%
K/D 0.98−0.03 · Ø 1.01 better than 43%
Pistol kills per match 2.8
Knife kills 3 in 61 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.0−0.3 · Ø 2.3 better than 24%
4Ks and aces 3x 4K, 1 ace in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.3).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 6.6+2.3 · Ø 4.3 better than 92%
Enemies flashed per round 0.47+0.19 · Ø 0.28 better than 90%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
Whether TmyK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 56 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.62
JulAugSepOct

Best month: July 2026 with 0.75.

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 1.82 · Dust 2
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
55% better than 69%
0.78 better than 78%
84.4 better than 74%
1.07 better than 73%
54% of 94 duels better than 71%
47% of 15 situations better than 80%
Ancient12
58% -
0.72 -
82.0 -
0.93-
53% of 75 duels -
43% of 14 situations -
Inferno10
50% -
0.67 -
73.9 -
0.95-
44% of 48 duels -
0% of 3 situations -
Mirage10
30% -
0.70 -
77.2 -
0.98-
40% of 35 duels -
0% of 3 situations -
Anubis5
80% -
0.61 -
73.1 -
0.87-
53% of 17 duels -
0% of 3 situations -
Nuke3
33% -
0.62 -
77.8 -
0.74-
17% of 6 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TmyK plays

Across 61 matches TmyK averages K/R 0.71, ADR 80.0 and a rating of 0.98. Biggest strength: Utility damage per round at 6.6, better than 92% of level 8 players. Most room to improve: Clutch 1v1 won at 31%, better than only 17% of level 8 players. Averages 16.5 kills per match with 41% headshots. The strongest map is Ancient with a 58% win rate in 12 matches. In 14 of 61 matches the rating was 1.10 or higher (23%), in 20 it was below 0.90. In 53 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. Last 30 days: 21 matches, win rate 52%, net ELO +28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.