The_FlooMer
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).
Compared with 1,493 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average55% headshots and so well above the average (48%).
Impact
WeaknessExactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).
Utility and deaths
Strength0.62 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.74. Last 3 months: 0.69 (at the start 0.73). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.03. Last 3 months: 0.98 (at the start 1.02). Slightly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 81.8. Last 3 months: 75.0 (at the start 81.0). Clearly below the average (80.3).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months: 55% (at the start 56%). Well above the average (48%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 56% (at the start 59%). Clearly above the average (51%).
Best month: September 2026 with 1,789. Last 3 months: 1,728 (at the start 1,516).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
The_FlooMer loses the most ELO from match 5 of the day: +15 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Cache
- Highest rating in a match: 2.09 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How The_FlooMer plays
Across 136 matches The_FlooMer averages K/R 0.70, ADR 75.9 and a rating of 0.99. Biggest strength: Headshot rate at 55%, better than 88% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 15.5 kills per match with 55% headshots. The strongest map is Anubis with a 63% win rate in 32 matches. In 46 of 136 matches the rating was 1.10 or higher (34%), in 55 it was below 0.90. In 87 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: June 2026 at 1.03. The_FlooMer loses the most ELO from match 5 of the day (+15 ELO, win rate 40%). Things go best on Mirage (+52 ELO, win rate 56%). Match no. 1 of the day goes best: 68% win rate, +46 ELO. Improved over the last three months: ELO +212. Got weaker: K/R −0.04, ADR −6.0, Win rate −3 pp. Unchanged in recent months: Rating at 0.98, Headshots at 55%. Last 30 days: 28 matches, win rate 57%, net ELO +76.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.